Elephant

Number of Animals in Bloomburrow

New 13 Jul 2024 Asked by imogenbits 12 Comments

I really love animals and how many different species there are. When you started talking about Bloomburrow's mechanics not being directly typal, I was hoping that there'd be a lot of one-off animals. But almost all of the cards revealed so far are one of the main 10 animals, with the main exceptions being the calamity beasts.Was there ever a point in development where the focus was more on showcasing a lot of different animal species rather than selecting a smaller number that act as draft archetype groups?


I talked about this in my first Bloomburrow preview column. Here’s a snippet:“Once it was on the schedule, I did a little advance work on the genre to familiarize myself with it. I realized that there were two ways it’s traditionally done.Take #1 – Animals represent groups of people. These people are mice, those people are badgers, and these people are otters. Each animal type has qualities that are consistent among that group, usually things that feel resonant with the real-world animal. In this version, the setting is usually a biome, and all the animals in it are ones who would live in that biome. The animals are roughly proportional to what they would be in the real world.Take #2 – Animals represent individual people. This person’s jumpy, so she’s a frog. That person’s sneaky, so he’s a fox. This other person rushes into things, so they’re a rhino. Each animal is used to represent personality qualities. In this version, the setting is usually something more human in structure, often a city, and the variety of animals is much larger. The animal selection here is not limited by biome, so you can have animals living together that normally would never see each other in the real world. The animals are loosely related in size (a racoon is smaller than an elephant), but the scope of scale is compressed.Take number one is easier for worldbuilding. There are less unique types of animals, and they’re organized by creature type. Because animals are used to express groups of people, they tend to act more similarly to traditional species creature types, like Elves, Goblins, or Merfolk. This pushes us more toward a factioned typal theme.Take number two is easier for design because the designers have access to a lot more animals and can make more individually cool designs. The twelfth Mouse card, for instance, is a lot harder to make different than the first Giraffe. This approach pushes us more toward mechanics that tie into a larger animal theme. It’s more likely we’d create an environment that was about a lot of different animals working together, putting the focus more on individual top-down card design.Aaron was more interested in doing take number one, while I was more interested in doing take number two. So, we did a bunch of market research. It came back exactly even. Half the people we polled preferred take one, and half preferred take two. In a tie, Aaron’s original vision won out, so we did take one. (Also, I believe more people internally wanted to do take one.) I do want to stress that both takes would have allowed us to make a cool set. They just head down different paths and would have ended up in very different places, mechanically and creatively.”

Token Color Choice

New 27 Jun 2024 Asked by quantext 8 Comments

Why is the token that Generous Gift makes a green elephant instead of a white elephant?


It’s a color shifted card (same card, new color), so it kept the rules text the same.

Elephant Abilities Hypothesis

New 18 Jun 2024 Asked by jdrawer01 12 Comments

Happy Juneteenth eve, Mark!If a hypothetical monocolored legendary creature were to read "Elephants you control have X," where X is a keyword ability, what do you suppose would be the most likely color and keyword combination, and if you have time, why? The Dermy Pack wants to know!


It would be green and say “Elephants you control have trample.”

Mount Mechanic Dynamics

New 14 Apr 2024 Asked by natew000 44 Comments

Mount/saddle has an “elephant in boots” situation, and in particular it feels like it would be optimal deck building to include as many mounts as possible in a deck focused on the mechanic, so you’d end up with a lot of mounts saddling other mounts. Was saddle ever restricted on what kind of creatures could do it? (For example, non-mount creatures.)


We talked about it, but didn’t feel we needed the restriction as it just didn’t happen enough to be worrisome. It’s similar with how we didn’t stop animated Vehicles from crewing other Vehicles.

Creature Type Uniqueness

New 04 Apr 2024 Asked by bcrazy713 111 Comments

Hey Mark, on the topic of players being worried about creature types losing their distinctiveness by being added in with the broader type rather than a specific race (ex. Viashino(Lizard) or Naga(Snake)), I looked to see how many are already currently templated this way and there are ALOT more than I realized.Archaic (Avatar), Aven (Bird), Leonin (Cat), Malamet (Cat), Nishoba (Cat Beast), Daemogoth (Demon), Ainok (Dog), Flamekin (Elemental), Loxodon (Elephant), Mycoid (Fungus), Thallid (Fungus), Akki (Goblin), Boggart (Goblin), Mogg (Goblin), Redcaps (Goblin), Eumidian (Insect), Kraul (Insect), Nantuko (Insect), Khenra (Jackal), Kitsune (Fox), Merrow (Merfolk), Selkie (Merfolk), Triton (Merfolk), Onakke (Ogre), Caryatid (Plant), Nezume (Rat), Rhox (Rhino), Amphin (Salamander), Orochi (Snake), Kami (Spirit), Drogskol (Spirit), Eidolon (Spirit), Ent (LoTR) (Treefolk), Trow (Troll), Kappa (Turtle), Liche (Zombie), Eternal (Zombie), Draugr (Zombie), Nim (Zombie), Skaab (Zombie)


Yep. Most of the ones that didn’t do it entered the game before we made this the default.

Elephant Trivia Request

New 15 Mar 2024 Asked by grosguerrier 33 Comments

Hello Mark! I humbly request the birthday trivia: my favourite PW is Quintorius Kand (hf for your teams btw), have you got any Boros-elephant data related thing for me? Thanks~


The first creature to be printed with the creature type Elephant wasn’t in Alpha (War Mammoth was a Mammoth), but Arabian Nights with War Elephant. The second card printed with the Elephant subtype wasn’t until 1996 (three years in) in Mirage. (There were three: Iron Tusk Elephant, Noble Elephant, and Wild Elephant.)Happy Birthday!

Equipment Limit Query

New 15 Mar 2024 Asked by lonelymmo 17 Comments

Follow up on elephants in boots problem podcast. Was there any discussion on limiting the amount of equipment a creature could have equipped?


No. It was again extra words for little impact.

Equipment Mechanic Design

New 09 Mar 2024 Asked by thaliaoftheveil 45 Comments

Was the Elephant In Boots problem ever something you tried to mechanically fix while designing equipment? Or from the outset did you decide "This elephant can wield the sword of kaldra"


We talked about it and decided the increase in flavor led to worse gameplay.

Potential Podcast Topic

New 08 Mar 2024 Asked by tevans-living-life 22 Comments

Thank you for responding to my comment! I had never heard of the “Elephant in boots” problem before. Is it on the list for potential podcasts?


I could add it.

Elephant Boots Origin

New 08 Mar 2024 Asked by arcanistlupus 29 Comments

Why do you call it the "elephant in boots" problem when you could call it the "wurm in boots" problem? :D


It stems from a meeting where the issue was boots and an elephant.

Flavor Flexibility Comedy

New 08 Mar 2024 Asked by tevans-living-life 87 Comments

I see a lot of people claiming that certain things being able to commit crimes creates questionable flavor. I think there’s great comedic potential in things like Pacifism counting as a crime! Not a question, just wanted to comment :3


It’s what we in R&D call the “elephant in boots” problem. There’s no way for all flavor to work with every card, so you focus on the main flavor and allow Elephants to wear boots clearly made for humans. It adds some charm.

White's Destruction Limit

New 18 Jan 2024 Asked by j-waffles 18 Comments

“No one color gets destroy target permanent”I thought white did? Every other color has restrictions on what it can and can’t destroy, but I thought white was allowed to remove anything? Or is the fact that white gives something back (like an elephant or an incubator) what makes it different?


White can’t do pinpoint land destruction.

Lorehold's Influence

New 06 Oct 2023 Asked by jjustin1379 44 Comments

Did the popularity of the lorehold faction audits unique take on red white have anything to do with promoting the elephant student to planeswalker?


No. The popularity of the character did that.

Elephants on Beeble Scale

New 04 Sep 2023 Asked by kippermydog 32 Comments

I'm a big fan of the loxodon (very excited for Quintorius) and I love Elephant Ambush. Where are elephants on the beeble scale?


A 3.

Mutate Limitations

New 05 Jun 2023 Asked by person-of-note 37 Comments

Re: Elephant in BootsDoes that mean Mutate not working on specifically humans is bad, at least outside the context of IKO limited?


Humans are not suffering as a creature type.

Flavor vs Mechanic

New 03 Jun 2023 Asked by j-waffles 60 Comments

How do you feel about the flavor of a mechanic limiting its use? Even if from a mechanical perspective a card conniving plays really well, a dinosaur isn’t gonna connive.


This is what we call the “elephant in boots” problem. We could do a lot to restrict cards based on flavor concerns, but in the end, part of what makes Magic shine as a game is the interconnectivity of all its pieces. The game is more fun if all the various parts work together even if they don’t always make flavorful sense.

Unlikely Team-Up Origins

New 26 Feb 2023 Asked by garvinator-1000 44 Comments

Were Tusk and Whiskers from Unfinity a cheeky call-forward to the unlikely team-up cards?


March of the Machine didn’t introduce two legendary creatures appearing on one card. It’s more about unlikely characters teaming up, which I guess a mouse and elephant fit. : )

Un-cards Casual Play Impact

New 08 Jan 2023 Asked by j-waffles 21 Comments

Do you believe the acorn/eternal divide in unfinity will further delegitimize existing silver-bordered cards in casual play? The fact that some Un-cards ARE going to be commander legal now seems like it will only further the notion that the other Un-cards are strictly off limits in Magic’s flagship format for casual play. Regardless of if they are “Un” for rules reasons (like Frankie peanuts or goblin haberdasher) or purely due to their border (as luck would have it or beast in show) or somewhere in between (host/augment), many players are already on the fence about allowing Un-cards, even in non-tournament play. By pointing out specifically which new Un-cards are “in-bounds”, people playing casually might feel even LESS inclined to allow for the “out-of-bounds” designs, like my sweet sweet elephant man Frankie.


I’ve heard it working both ways. Some groups finally play with some Un-cards and enjoy them, so they’re more willing to let people Rule 0 in others.

Wildlife World Concept

New 08 Jan 2023 Asked by owenkirby 39 Comments

Hi Mark, could a "wildlife world" ever be a thing? A plane whose themes lean heavily towards real-world animals and biomes and stuff. Walruses, racoons, insects, elephants, clams, crabs, snakes, bats etc.Thank-you


We’ve talked about worlds in this vein.

Elephant Tribal Set Request

New 13 Jul 2022 Asked by buzzard42 45 Comments

May I request Elephant Tribal in a set some day?


You may.


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