Commander

Potential for UB Multiplayer Set

New 27 Jul 2024 Asked by an-jell0 3 Comments

Do you think there's potential for a UB set to be designed for a multiplayer limited environment if the right property comes along?


There is potential.

Multiplayer-focused Booster Sets

New 27 Jul 2024 Asked by davidemsa 2 Comments

You said "I do think the chances of a multiplayer-focused booster are still good." Does this include the chances of a set focused on multiplayer in general, not specifically only at Commander?


I don’t think we’ll make a multiplayer-focused product that doesn’t appeal to Commander players.

Possibility of Multiplayer-Focused Booster

New 27 Jul 2024 Asked by izzet-always-r-versus-u 5 Comments

As mentioned, the odds of another Conspiracy set are low. What about specifically a multiplayer-focused booster set, without the "draft matters" aspect? Or do Commander Legends sets mostly eat up that space?


I do think the chances of a multiplayer-focused booster are still good.

In Command card Mechanism

New 27 Jul 2024 Asked by aalgot 5 Comments

If my library is a creature and I play your in command on it. What happens?


It becomes your commander, but if it ever dies and tries to leave the battlefield, it loses the aura and stops being a creature, so it’s not super useful.

Bloomburrow Aesthetics and Phoenix Cards

New 25 Jul 2024 Asked by necropunk 8 Comments

I love bloomburrow, the cards look very fun but the art style stands out as my favorite part, please let all the artists know they did an incredible job! (No Chandra legendary phoenix though. If a monored legendary phoenix is ever printed, do you expect to see it in a standard set, a commander deck or something else?)


I’ll pass along the compliment. I think a legendary Phoenix could show up in many places.

Excitement for Bloomburrow

New 24 Jul 2024 Asked by kwain-itinerant-meddler 1 Comments

Wazzzaaaaap, Mark da Shark,Just wanted to send kudos and share my excitement about so much of Bloomburrow! It's gonna be my first prerelease in a long while, since M20, I think, as well as there's so many things to love about it. I've been a big fan of Doug Beyer since Kaladesh, glad he was the lead designer on this set. Also super pumped to be getting both a revisit to the Heroic mechanic in Valiant, one of my favorite mechanics from Theros, and the amount of rabbit typal support. My Cadira commander deck is gonna go through a major redesign when the set is properly out. Hope you have a lovely day!


I’m glad you’re so excited. I can’t wait to hear all the prerelease stories.

Absence of Turtlefolks in Bloomburrow

New 23 Jul 2024 Asked by zerofourdefender 12 Comments

Despite being Archelos' home plane, I noticed a distinct lack of Turtlefolks on Bloomburrow- even including the commander set they did not even get a one-off card. Additionally, not a single art in the set depict one, and the closest we got was a Frogfolk wearing a turtle shell (in my opinion looks a little morbid to be honest). Which leads me to ask, did something happen to them?


Frogs and Turtles were the two front runners for green/blue and Frogs won out. Bloomburrow does have one Turtle.

In-Universe Commander Deck Chances

New 22 Jul 2024 Asked by stormtide-leviathan 3 Comments

What are the chances of getting some (i wouldn't want it to be all of them by any means, but some) in-universe commander precons that go all-in on theme and flavor like Universes Beyond precons do, where everything has an appropriate name and gets new art if it doesn't already fit? Something like that for, say, the guilds seems really fun


I won’t say it won’t or can’t happen, but I don ’t expect it to be something we do often with in-universe Commander decks.

Regulation of Monarch and Initiative

New 22 Jul 2024 Asked by flakmaniak 0 Comments

This is hatemail not just about how Monarch and Initiative should never be allowed in two-player, which they shouldn't. (No comment on them in greater-than-2P games; I'm sure they're wonderful there. I have no objection to them existing SO LONG AS they are ruled to just not work in two-player.) This hatemail is SPECIFICALLY about Palace Jailer. Why does it say "until an opponent becomes the Monarch"?! It should not ever be allowed in two-player! Thank you for listening to my hatemail.


Should there exist cards legal in Commander, but not Legacy? Such a designation doesn’t currently exist.

Squirrel-based Precon Choice

New 21 Jul 2024 Asked by lookingupanddown 7 Comments

You've mentioned that you take random precons for Commander spellslinging. Now that there's a Squirrel-based precon, would you stick to that instead?


I’m sure I’ll play the Squirrel one, but I like to mix it up.

Ownership of Commander Decks

New 21 Jul 2024 Asked by lookingupanddown 3 Comments

Do you own any Commander decks?


Preconstructed? Yes.

Silver-Border Card Legality

New 20 Jul 2024 Asked by blitherbug 5 Comments

Could i please get you to clear something up for me,I rember listning to a interview were it was said by you(i yhink cant find it to check ) that Silver border/un-card/acorn cards are desighned to be "legal" in non compition formats, is this the way its supossed to work?


What I said was the original intent of silver-bordered cards when Unglued came out was they would be legal everywhere except in tournaments. That intent hasn’t followed through.For example, the Commander format specifically excluded silver-border by choosing Legacy legality, so the most played casual format doesn’t allow (although you can Rule 0 them in) the cards original designed for casual play.

Art Reprints in Bloomburrow Commander

New 20 Jul 2024 Asked by randomette2 13 Comments

I noticed that reprints with new art in the bloomburrow commander set are put before the other reprints in the number order, I think that's a really good change, it helps a lot to see which cards got new art.


I didn’t even know they did that.

Eternal Formats Existence

New 20 Jul 2024 Asked by thimofranke 8 Comments

Maybe it's a bit of a reductionist view, but at a larger timeframe, eternal formats don't really exist. They thrive for a time and are then replaced by something else. Legacy replaced Vintage, Modern replaced Legacy, one day Pioneer will replace Modern and after that, new formats will be born. Yes, there are still Vintage and Legacy players, but at a macro scale, the percentage of players is shrinking.
I think it is very okay to accept this as a fact of the game.


The word “eternal” is a poor choice as we use “eternal” to mean formats with access to (mostly) all the cards. Vintage, Legacy, and Commander are all eternal formats. So eternal formats do exist. : )But your larger point of how Magic keeps shifting where it focuses its formats is true.

Concerns Over 'Power Creep'

New 19 Jul 2024 Asked by honor-basquiat 4 Comments

Hi Mark,Regarding "Card Churn", "Power Increase", or whatever you want to call it, do you consider what most enfranchised players incorrectly call "power creep" to be a problem or not really?Is it something that can be mitigated? Is this something you are working on? Why or why not?Personally, I choose to play with friends that avoid strategies and an optimization mentality that emphasizes recent excessively "power increase" aspects of eternal formats like Commander, but that's easier said then done for many players and play groups.It's a complicated issue because players do like playing with powerful cards and players get excited about new powerful cards but many players don't enjoy playing against powerful cards as much. So when Magic suddenly starts introducing more powerful cards at a higher frequency, that can fundamentally affect people's game play experiences.What do you think about this as Head Game Designer? Is this an issue or is it the player's responsibility to solve?


If you don’t like formats that increase in power over time, consider formats that have rotation built into them, or use only a limited subset of cards, like limited formats or cubes.The only thing we control in nonrotating formats is how quickly the churn happens, not if churn will happen.

Probability of Tutor-Like Commander

New 18 Jul 2024 Asked by trovador240 4 Comments

Hello Marcos. What is the chance that there is a Commander who serves as a tutor to search for a specific card from a previous set?


I’ll say low.

Importance of Squirrels in Magic

New 18 Jul 2024 Asked by communist-mannyfesto 14 Comments

Question for you and Sally. How does it feel to have your work advocating for squirrels in black border Magic culminating in an entire archetype in a premier set? And an entire commander precon?


It feels good. 🐿️ - Representation matters.

Power Creep and Format Change

New 18 Jul 2024 Asked by caitsith4 9 Comments

Concerning power creep, there may be a comparison and distinction to be made between distorting a format and adding relevant cards to a format. If a card is relevant, it shows up in decks, right? Maybe even a lot of decks. That's good for a format-relevant product. Otherwise, why even make the product?But then what is the delineating mark between format change (good) and format distortion (bad)?One could argue that Serra Angel is an example of format change. Arguably obsolete, nobody is really objecting to the card's irrelevance in eternal formats.So. What is that dividing line? Is formst chsnge just 'distortion over time'? I would argue that healthful change is oft misperceived as power creep, but it took a lot of cards in Commander before we figured out that '2 MV ramp and repeating value' were the prime culprits in accelerating the casual format beyond its 'battlecruiser Magic' roots.I'm not making a big argument one way or another, just trying to stimulate a brain or two..


For starters you’re not using “power creep” as I use it on this blog, but for the sake of saying the same thing for the tenth time, I understand you mean the increase of cards impacting older environments. You bring up the other thing we haven’t been talking about. Card influx talks in neutral terms. Add N relevant cards and impact the environment a particular amount. The faster you add N, the quicker it changes. The sets designed for older formats aren’t adding in cards neutrally though. They are adding in suites of cards built around particular mechanical themes. Adding in whole suites of cards changes environments more quickly as the threshold to make a deck theme relevant gets hit more quickly. That’s the other big impact of designing for a format. It causes you to impact it faster as you are designing whole swaths of mechanical pieces, not just cards. That’s very relevant to the topic at hand.

Templating Mana Creation Cards

New 16 Jul 2024 Asked by eternalcheechako 2 Comments

any idea why cards that can make colorless OR colored mana (like nightshade dryad) are templated with one ability for colorless, and one for colored?


The other way to write it would be “T: Add W, U, B, R, G or C” which would make give it a five-color color identity and make the card very hard to play in Commander.

Alternatives for Set Additions

New 16 Jul 2024 Asked by brendo 3 Comments

Since the decision seems to be that you won't be returning to blocks, have you guys considered other ways of including additional sets for beloved planes? I think some interesting ways to do it could be by having modern horizons/commander legends sets focused on a single plane.


The mixing and matching of old mechanics would make it tricky to do a Modern Horizons set on one world.


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