Blood

Bats in Bloomburrow Lore

New 14 Jul 2024 Asked by weevil-mastermind 20 Comments

I’d like to say thank you for not making the bats in Bloomburrow vampires. Or at least not making vampirism their main thing in the lore. Vampire bats are cool but overdone considering only 3 out of over 1,400 bat species drink blood (and those 3 species of vampire bay are only found in Central America and South America.)


In Bloomburrow, the Bats are the clergy.

Artifact-Related Issues in Bloomburrow

New 10 Jul 2024 Asked by polluxr 27 Comments

I was checking out the previews for Bloomburrow and people were raising concerns about Ygra turning every creature into an artifact creature (since Foods are inherently artifacts). Someone raised the point that those tokens (Clues, Treasure, Food, Maps, Blood Junk, etc) could have been given a unique type to avoid unwanted artifact-related issues. Was that ever considered/discussed?(loving the cards so far and I already love "Hop/bounce" as a mechanic for frogs and foraging for squirrels! Also looking forward to the pay/gain life for bats since Orzhov is my favorite pair. My compliments to the chefs! Great cooking!)


We consider artifact synergy a feature, not a bug.

Card Templating and Phrasing

New 09 Jul 2024 Asked by standtoarms 89 Comments

Hi, Mark! A templating question (with some recent card text for reference):

Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn.

Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.To save space and avoid any sense of letdown, why does Magic not more frequently use phrasing such as the following?

The first time you commit a crime each turn, each opponent loses 1 life and you gain 1 life.

The first time one or more +1/+1 counters are put on Dusk Legion Duelist each turn, draw a card.Unrelated feedback: I quite like these designs, which slot perfectly into a certain Burn deck of mine: Amped Raptor; Phlage, Titan of Fire's Fury; Fear of Missing Out (such good art); Bloodbraid Marauder; also Inventor's Axe.


Two main reasons. One, it becomes a memory issue where you have to think back to what you did before you cast this spell. Two, it increases the chances that you miss a chance to use the card the turn you play it.

Tokens Activation Cost

New 28 Jun 2024 Asked by makesasound 5 Comments

For Clue, Blood, and Food tokens, why have a mana cost in addition to sacrificing the token? I understand that the effects need to be balanced, but why balance them upon activation, rather than just having a higher cost to create them in the first place?


It’s just a lot easier to balance them when the tokens themselves come with a cost.

Artifact Creature - Blood Possibilities

New 26 Jun 2024 Asked by bluewizardsainur 6 Comments

If/When:Artifact Creature - Blood


If, but I think the chances of it happening are better than it not.

Artifact Token Types

New 25 Jun 2024 Asked by zombsidian 3 Comments

I like the design of Food creatures and Clue creatures, but Goldhound is the only Treasure card.What's the likelihood of other token types becoming Artifact Creature cards? IE Gold, Junk, Incubator, Blood, ect


If an artifact token gets used in a set, we’ll look for opportunities for it to be used on a card.

Non-token Subtypes on Cards

New 14 Jun 2024 Asked by thunderweb 4 Comments

If/when: nontoken card with usually-token subtypes (such as Army, Blood, or Role)


We’ve made artifact cards that are Clue and Food, so Blood could happen. Army wants to stay only on tokens made by Amass as it causes balance issues if we start making Army cards. (I realize Changeling exists.) Roles probably want to stay on tokens as it conveys token-ness.

Blue Card Mechanics

New 22 May 2024 Asked by michel475193362 8 Comments

Isn't "Harbinger of the Seas" a card that completely deviates from the range allowed for blue?The effect of "Blood Moon" is essentially land destruction, and that should be allowed because it is red. Just because Spreading Seas is in blue, allowing it to have that effect on the big picture would be an anomaly that would allow Jokulhaups and Armageddon in blue. I'm not sure how the Council of Colors could have allowed such a card? If blue allows such a card, white and black should pass this effect before it, and if green allows it because it can, then green will be allowed to have a creature with both death touch and fighting.This card is too ridiculous.


Blue is primary in turning lands from one basic land type into another. It’s not an effect we do a lot, but when we do it, blue is the one who mostly does it. (We do let black turn lands into swamps.)

Nonbasic Hate Balance

New 19 May 2024 Asked by j-waffles 28 Comments

Re: Mass nonbasic hate in standard and pioneer pretty please with a cherry on topI have read the threads from my previous questions, and I now understand why most of the extreme nonbasic hate cards, stuff like blood moon, back to basics, or ruination, can feel oppressive against decks with 2 or even 1 color, which is obviously not the goal of such cards. I do want to ask now, as question of curiosity more than a specific request: what kinds of things make hate cards go too far? Whether it be blood moon or rest in peace or engineered plague; at what point does a hate piece cause too much collateral damage (like blood moon), or at what point is the punishment so severe that it can fully lock some decks out of the game (like Rest in Peace). Where is the sweet spot, how do you know you’ve found it, and what kinds of knobs do you turn to help get there? I know that’s way more than one question and might be better suited as an article, but I’d still be fascinated to hear about it.


It’s just yet another reason why play balance is so difficult. Not enough and it’s not effective. Too much and it has impacts you don’t want. Mostly it’s a lot of trial and error in playtesting, and then some finger crossing.

Fairness of Blood Moon

New 18 May 2024 Asked by j-waffles 22 Comments

“I’m not sure everyone would agree that blood moon is fair”Why? The degree it hurts is directly proportional to the greediness of a player’s deck. How is blood moon or ruination shutting down 4 and 5 color decks any different than R.I.P shutting down graveyard decks. They’re cards that FORCE you and your opponent to play fair. If it feels unfair when your opponent plays it, that’s because you are the one playing the unfair deck. What am I missing?


Go read the thread about it from yesterday. Basically, it has a lot of splash damage hurting decks that aren’t trying to be greedy.

Nonbasic Hate Discussion

New 18 May 2024 Asked by j-waffles 52 Comments

You said a while back that it’s hard to make nonbasic hate that punishes greedy decks without also punishing fairer ones. Why? Blood moon or ruination seem like they are inherently fair. The degree they hurt people is directly proportional to how greedy their land base is. If ruination is too extreme for your taste, from the ashes is an even less punishing card, effectively just being a mass field of ruin. How are these cards too punishing to fair land bases?


I’m not sure everyone would agree that Blood Moon is “fair”.

Token Availability Feedback

New 05 May 2024 Asked by justletmereadmyoldblog 27 Comments

To put a fine point on the feedback about tokens in OTJ, I think it would've gone a long way to improving availability of tokens for limited if tokens only for cards on the BIG sheet were not in the packs. It feels like half the packs I've opened for draft have had a Blood token in them, which is only used by one card from BIG. I think one person at every tenth table needing to track down a Blood would've been less bad than everyone else having 0 or 1 Mercenary tokens per table.


I’ll pass that note along.

Basic Land Type Effects

New 03 May 2024 Asked by aalgot 26 Comments

Why does making a card have a basic land type not only add the appropriate mana abilities but also remove all other abilities. Like I get that makes blood moon work, but why didn’t you just write its effect as “non basic lands are copies of “Mountain” except they are not basic.”


Because it’s a lot of extra words for minimal gain.

Future of Blood Orb

New 01 May 2024 Asked by sukusuku-hakutaku 57 Comments

With Winter Moon existing, how long until we get Blood Orb?


It’s only a matter of time. : )

Snow Basics Issue

New 20 Apr 2024 Asked by jjarnone-blog 28 Comments

You've said that R+D thinks snow basics were a mistake. Is that because your deck can play any number of them? Or is it because they also lend themselves to the entirety of the basic land eco-system of stuff like being fetchable by prismatic vista, safe from wasteland/blood moon effects, etc.?


All of the above.

Snow Basics Balance

New 14 Apr 2024 Asked by myheartgoesoontz 25 Comments

Regarding snow basics not causing any balance issues - Arcum's Astrolabe had to be banned in both Modern and Legacy, as it made it too easy to have a manabase that could play any color of spell while not being vulnerable to cards like Blood Moon or Wasteland that traditionally punish "greedy" manabases.


I’m aware.

Noncreature Token Populate

New 07 Apr 2024 Asked by honor-basquiat 42 Comments

Hello Mark,

What would you say the chances are of an eventual mechanic similar to Populate but that would instead work for noncreature tokens? Or perhaps even a mechanic that would let you propagate creature tokens AND noncreature tokens.

I'm asking because Populate was originally created 12 years ago and there are a lot more noncreature tokens nowadays (i.e. Treasures, Foods, Maps, Clues, Blood) so it would be neat if there was a mechanic that copied or cloned those types of token permanents.


There are always chances.

Blood Avatar Tokens

New 13 Mar 2024 Asked by eiddenarhrcoc 24 Comments

Hi Mark! Given its importance in the Strixhaven storyline, why isn't the token created by Awaken the Blood Avatar legendary?


I assume it’s possible for multiple people to do it? I’m not sure.

Mechanic Flavor Concerns

New 06 Mar 2024 Asked by moonfolklore 41 Comments

Do you feel like commit a crime has the blood token resonance problem? Love the idea mechanically but it doesn't feel obvious.


Let’s have people play with the mechanic before judging it. We found it flavorful in playtesting.

UB Wishlist Continues

New 01 Mar 2024 Asked by iamthespineofmybook 33 Comments

If we're sending in UB requests...I second Chrono TriggerDiscworldOne Piece (Commander)Bloodstained: Ritual of the NightSherlock HolmesAnimorphsYound Wizards by Diane Duane


Thanks.


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