New
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02 Jul 2024
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Asked by evillisa-hell
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8 Comments
Hey Mark, I just wanted to say you've always seemed like a really cool guy. I've played magic for over 4/5ths of my life, since the early 2000s when I was only five years old, I even met most of my long time friends through it. But I think I finally feel alienated enough by it to drop it entirely.I always enjoyed every aspect of this game, from the deckbuilding, to the flavor, to the color pie and the possibilities it presented. I loved the fantasy of it, of planeswalkers and wizards, dragons and castles.Universes Beyond really was the end of it, all the way back then. When i heard the announcements I was terrified, I knew where it would lead even then. I loved the world of Magic, and it feels silly to say about a card game but I truly felt immersed in the world when I played, even with the different planes, everything cohered to an internal set of rules that seemed unbreakable.For a while I continued, our local scene created a variant format that banned Universes Beyond cards so I was able to ignore them, but then came Neon Dynasty. It felt strange to me, like it was breaking what I had come to expect out of the game. Most people disagreed, said it was still Magic enough, but I wondered just how far it would be pushed before Magic lost any identity of its own, anything that separated it from Fortnite or any other crossover soup known entirely for the things it borrows rather than the things it is.When I saw the first spoilers for Duskmourn, I think that was the straw that broke the camel's back. When I play at the table with my friends, I enjoy the fact that all the cards feel like part of one larger universe. And when I see cards with televisions and smartphones in them, with modern clothing and internet references, I just can't fit them together in my mind. It seems like a cool world, much like a lot of the crossovers are cool worlds, but I play Magic for well... Magic. If I wanted to play Fallout or Warhammer 40k, or watch Insidious or Walking Dead, then I would. But when I play Magic, I want to see magic.And it's canon, just as canon as Innistrad or Alara. We can't excise it like we can Universes Beyond, and if we can't, then what's even the point of trying to "protect the tone" with those bans? What tone are we protecting, that's already been shattered from within?More and more it feels like the game just isn't for me, doesn't want the kind of player that feels strongly about cohesion and immersion. And that's fine, it doesn't have to cater to me, and the current approach seems to bring in more people than it drives away. But it still just makes me sad, on a deep personal level, to give up on what has been such a major part of my life.In all likelihood, I'm an outlier, and you could easily say that Magic getting even broader in what it covers is only a positive thing. Take my critiques only as the lamentations of a single person. But when you can put anything in a piece of media, when there's no unifying idea of what is and isn't possible, then it just starts to feel meaningless.I'm sorry, I know you'll probably never read this, I mostly just needed to get it off my chest- and you're the closest thing to a human face Magic the Gathering has. Thank you for all the work you've put into it over the years, and I'm sorry that I can't enjoy it anymore.
Thanks for writing. From a big picture, Magic excels at creating variety and does poorly at consistency. The core idea of a trading card game is we make lots and lots of pieces you can play with and then you, the player, customize your game as you see fit. History has shown us, the wider we spread the potential of what Magic can be, the more people find something they enjoy and are attracted to the game. Think of it this way. Each player has a different sense of what Magic is to them. There’s no cutoff point where we make the majority of players happy. In fact, for many players, it’s the ever-expanding quality to the game that they enjoy most.This does mean though that we might make choices that don’t connect with what you personally enjoy, and I respect that. If Magic isn’t providing what you want out of it, that’s okay. My only recommendation is don’t get rid of your cards. Many Magic players rotate in and out of the game, and the number one complaint I hear from players who rotate back in is them having gotten rid of everything when they rotated out. Magic might not be what you need right now, but maybe a few years from now you’ve changed in ways which makes it something you will enjoy. Or maybe Magic will evolve in a way that speaks to you. The only constant I know is you and Magic will both change. Just leave yourself the possibility of reconnecting. Thanks for playing all these years, and I hope to see you again.