Devoid

Enchantments Graphic Design Query

New 07 Jul 2024 Asked by oooblyjooblies 18 Comments

With Foundations making Nyx frames on Enchantments the standard, how will that combine with Enchantments that have other distinguishing frames, like Snow or Devoid? The Nyx effect is a bit different from the 'base grey' of Artifacts.


We have talented graphic design people.

Possibility of Errata Devoid

New 22 Jun 2024 Asked by skagerrakgodofdarkness 6 Comments

Why not errata devoid to a super type?


We missed our window. Doing it would be about first impressions, and it’s too late for that.

Executing Problematic Mechanics

New 22 Jun 2024 Asked by jjustin1379 5 Comments

Modern horizons 3 is interesting to me in that three of the major mechanics in the set were once considered failed or problematic mechanics. Kindred was considered a failure almost immediately after lorwyn and was abandoned. It was meant to be a card type and you now have a defunct card type. You used kindred not only in the tarmogoyf deck but also in a different way as an identifier in the eldrazi deck. Energy was awesome flavor wise and was a success but you failed to balance it mechanically and you had to ban several cards and because of that it seems you hesitated to return to this mechanic in standard. Finally devoid was considered a do nothing mechanic that was not popular. You used all three of these mechanics in modern horizons 3 but they are a big success. What has changed? Is it the execution? Is it experience? Why use these mechanics for such a high profile set knowing their history? Does this give hope for other mechanics that were not popular to return


First, energy was quite popular, the highest scoring mechanic in Kaladesh. Yes, a bunch of cards ended up being too strong, but that means a lot of people played with it.Second, Kindred (formerly tribal) wasn’t unpopular. Our issue with it was it led to a slippery slope where we added a lot of words on cards for little effect. Players have asked for its return.Third, devoid was unpopular, but I think we just positioned it wrong. We made it a mechanic that didn’t do anything which upset people. Had we made it a supertype, I don’t think anyone would have blinked at it.So what happened in Modern Horizons III?We brought back energy, a popular mechanic that players have been begging us to bring back for years. We brought back Kindred (renamed), but that’s not a big element of the set. Again, it’s something players have been asking for.We brought back devoid because we were doing Eldrazi, which was much more popular than devoid. I don’t think devoid is why the Eldrazi theme is popular. The Eldrazi are why the Eldrazi theme is popular. Devoid is just a callback, one we need to make the theme work mechanically.

Glimpse the Impossible Devoid Status

New 16 Jun 2024 Asked by nicolascageisntdead 5 Comments

Hey Maro!Why doesn't Glimpse the Impossible have devoid? It seems to me like an Eldrazi brain melt would qualify for devoid status. Or, is it because it's an experience by a mortal and not an action by an Eldrazi?


Devoid being on a card is more determined by mechanics (do we want/need to tie this ability to a color?) than flavor.

Selective Obliteration's Lack of Kindred

New 13 Jun 2024 Asked by jimharbor 12 Comments

Why isn't Selective Obliteration a Kindred Sorcery- Eldrazi? Its a colorless Eldrazi flavored card without devoid. I thought for MH3 (and its commander set) the Eldrazi flavor cards would either be devoid or eldrazi . Thank you for asnwering our questions sir.


There are three colorless instants and sorceries with colorless mana costs in the Modern Horizons III Commander decks. One has Kindred Eldrazi (Eldritch Immunity) and the other two (Eldrazi Confluence & Selective Obliteration) don’t, meaning Eldritch Immunity is the outlier, not Selective Obliteration. I’m not sure why one was Kindred and the other two not. It does demonstrate the slippery slope that discourages us from using Kindred often.

Card Misplay Avoidance

New 07 Jun 2024 Asked by fanfactorpodcast 27 Comments

In a set with devoid, which leads to less misplays "destroy target colorless creature" or "destroy target mono-colored creature"?


Each has its issues, but neither are super confusing.

Devoid and Colorless Mana Reaction

New 03 Jun 2024 Asked by krinstranger 25 Comments

Just a bit of feedback. As someone who was critical of Devoid, I really like the MH3 cards that couple Colorless mana costs with Devoid. It's a very cute combo.


Glad you liked it.

Eldrazi Devoid and Kindred Lines

New 29 May 2024 Asked by myheartgoesoontz 35 Comments

Re: Kindred vs not in MH3, looking at all of the Eldrazi-related non-creatures, the ones with Devoid aren't Kindred and the ones with Kindred are "naturally" colorless and lack Devoid. So that appears to be the dividing line - Devoid cards aren't also Kindred Eldrazi because Devoid itself is associated with the Eldrazi, while non-Devoid colorless cards related to Eldrazi are so it's explicit.


Yes, it appears the non-creature, non-Devoid colorless cards that are Eldrazi theme are Kindred _______ - Eldrazi.

Devoid Mechanic Insights

New 23 May 2024 Asked by rhonas96 9 Comments

Can you comment on devoid as a mechanic - It seems to benefit the game more from a design angle than from a mechanical one. Is it because it affords you the ability to interesting cards in a restricted color identity?


Design and mechanical are the same thing. It’s useful because we’re limited with power level with generic costs. Adding color lets us make more powerful cards.

Eldrazi Design Philosophy

New 19 May 2024 Asked by archfiend487-blog 24 Comments

Hi Mark,Can we assume that any Eldrazi that has coloured pips in its casting cost will have Devoid going forward? Or are there problems with that?


It’s currently how we handle it. A new premier set with Eldrazi might find a different answer.

Devoid's Color Impact

New 18 May 2024 Asked by alkatyn 27 Comments

Does a card being "devoid" affect color pie allocation at all?


It does not. Pay red mana and you can do things in red’s slice of the color pie.

Devoid Mechanic Design

New 17 May 2024 Asked by karric 20 Comments

Could Devoid have been done more like Firespout, where you only got the color-centric abilities if you spent the relevant colored mana to cast it?


That’s not the utility we wanted.

Rise of Eldrazi Design

New 17 May 2024 Asked by tybonel13 26 Comments

Maybe a bit of a silly question, but if Rise of the Eldrazi were made today would its six colored Eldrazi (Dread Drone, Rapacious One, Nest Invader, etc.):A) Stay the same (colored) B) Have DevoidC) Lose the colored pips and be fully colorless D) Not exist


We would most likely use b) and/or c).

Devoid Supertype Suggestion

New 16 May 2024 Asked by zackdes44 1 Comments

Since devoid had so few cards, what stopped you from changing it to a supertype when reusing it in MH3? I know it's technically a major change, but with little to no impact


Modern Horizons sets are about nostalgia not functional errata. Devoid being a keyword doesn’t hurt anything, especially with it already being a known quantity.

Reusing Devoid

New 16 May 2024 Asked by jjustin1379 19 Comments

If devoid was so unpopular and it is considered a failure why would you choose to reuse it such a large quantity in modern horizons? Did you try another solution?


The issue with devoid was it was done as a keyword, but doesn’t do anything. The negativity wasn’t to the play of the cards, but the means by how we defined it. That’s why I say, in retrospect, I’d have done it as a supertype. If players didn’t like playing with a particular mechanic, that’s a much different issue, and probably would keep us from bringing it back.Modern Horizons doesn’t invent new mechanics though. It’s about mixing and matching what already exists. We needed some Eldrazi to have colored costs and devoid was the tool we had in existence to do that.

Devoid Rule Confusion

New 09 May 2024 Asked by irlnautica 19 Comments

Speaking of Devoid, would something like this work in the rules? "If CARDNAME is your Commander, your deck can include any colorless cards, regardless of color identity".


It’s not how color identity currently works, so it would cause confusion.

Devoid Super Type Idea

New 09 May 2024 Asked by skagerrakgodofdarkness 19 Comments

Could we ever see devoid be errataed to be a super type? It seems like it would play nice as one


While I wish we had done that, here are no plans to errata it.

Future of Devoid Ability

New 25 Apr 2024 Asked by decieverofform 23 Comments

I know your personal feelings on the Devoid as an "ability" though I do wonder, do you feel like its something you have to use now, or would just use reminder text in the future? I did love your idea a long back it should be a supertype. I obviously ask this right now in anticipation of the upcoming 5 color Eldrazi deck in MH3.


Modern Horizons most often use mechanics as they were used before.

5 Color Commander Query

New 15 Apr 2024 Asked by zombsidian 25 Comments

Would a 5 color commander with Annihilatior be a color break?


It wouldn’t be a color break. It could be a flavor break, but even then with devoid it would be fine.

Commander Color Identity

New 12 Apr 2024 Asked by xansor 40 Comments

If a legendary creature with devoid has at least WUBRG in it's mana cost and is being used as a commander, what is that commander's color identity?


Five colors. As I understand it, color identity is defined by mana symbols on the card, not by the actual color(s) of the creature.


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