Theros

Theros Discontent and Block Structure

New 27 Jul 2024 Asked by obazervazi 6 Comments

There are a number of sets I didn't enjoy, but original Theros was by far the worst, purely because it killed my interest in the game for a full year. There's a lot to miss about blocks, but those who advocate for returning to block structure need to imagine being stuck with their least favorite recent settings, set themes, and mechanics for a whole year.


I’m sorry Theros wasn’t to your liking.Yes, the block model created numerous off ramps for players to leave the game (at least for a while if not forever).

Trivia About Devotion Mechanic

New 26 Jul 2024 Asked by junejulyaugustdecember 7 Comments

Hi Mark! It was my birthday recently :) do you have any fun trivia about the Devotion mechanic?


The devotion mechanic was the redoing of chroma, an ability that first appeared (unnamed) in Future Sight and then (named) in Eventide. Aaron Forsythe originally pitched chroma on a single card in Future Sight, but I held it back because I thought it was a whole mechanic. We had high hopes for chroma, but the audience wasn’t too excited by it. Then when we were making original Theros, we needed a mechanic showing a connection to the Gods, and design team member Zac Hill pitched bring back chroma. We cleaned it up (now only caring about the mana cost of permanents on the battlefield) and renamed it, and it went on to be a beloved mechanic. It goes to show how much execution of a mechanic matters. Happy Birthday!

Excitement for Bloomburrow

New 24 Jul 2024 Asked by kwain-itinerant-meddler 1 Comments

Wazzzaaaaap, Mark da Shark,Just wanted to send kudos and share my excitement about so much of Bloomburrow! It's gonna be my first prerelease in a long while, since M20, I think, as well as there's so many things to love about it. I've been a big fan of Doug Beyer since Kaladesh, glad he was the lead designer on this set. Also super pumped to be getting both a revisit to the Heroic mechanic in Valiant, one of my favorite mechanics from Theros, and the amount of rabbit typal support. My Cadira commander deck is gonna go through a major redesign when the set is properly out. Hope you have a lovely day!


I’m glad you’re so excited. I can’t wait to hear all the prerelease stories.

Unifying Ox and Minotaur Types

New 16 Jul 2024 Asked by josphitia 11 Comments

Has there ever been any thought to combining the Ox and Minotaur creature types? Such as simplifying both to simply "Cow?" I'm a huge fan of bovines in all forms and it would be nice if all of the Ox in magic worked alongside their more anthropomorphic cousins the Minotaur. As it is now we're lucky to really get cards of *either* type printed. There's resonance to the name Minotaur, no doubt, but it also has its share of baggage. It has Greek connotations and that's probably a big reason Minotaurs are almost strictly in Theros (although some favorites, such as Neheb, are from other planes). I was happy that Outlaws had more Ox cards, but it also highlights my dissatisfaction: Holy Cow is an *ox* not a cow, despite the name. It feels like a retread of the Hound or Naga debacle all over again. Hound was simplified to Dog and all Snakes, from rattlesnakes to Naga, are simply the type Snake now. This allows snakes and dogs of all walks benefit from a shared unity. Cats had it right, we didn't need Leonin as a separate type.I just feel like there's unnecessary separation being created by dividing Ox and Minotaur and it has the same resonance failings as all dogs being labeled "hounds" had. If it's important for a particular creature to *be* a minotaur then they can just *have* minotaur in their name, like ~30% of minotaurs already do. There's also the simple fact that Minotaur is a longer average creature type, limiting design space for other types to be included. It's hard to justify why a Minotaur is on a random plane, but much less so if it's simply a "Cow Warrior" for example. As for why I think "Cow" should just be the combined type name, I simply think it fits. Cow is a resonant name. Almost everyone, East to west, knows *of* cows if only because their milk is such a widely used commodity. We don't call it "Ox's milk" after all. More than that, it's fun! Cow is *funny* in the same way *squirrel* is funny. It's amusing to see "Squirrels you control" in this game full of fighting. In that vein, "Cows you control" is an amusing line that can help break up the seriousness of a setting. I know this is making a mountain out of a molehill, but magic is a game of different perspectives coming together and creating something new. Cows are my favorite animal and it's simply dissatisfying, to me, that my Holy Cow can't benefit from a Kragma Warcaller. That Angrath, colloquially named "Cow Dad" in the community, would have the creature type "Minotaur." The only downside I can see is that "Cow" *does* specifically refer to females of a bovine species. But that is a distinction few, if any, seriously take into consideration. If one sees a field of cows, they're not saying "I see lots of cows and 3 bulls!" They're going to say "I see cows!"So to bring the thesis back, has there been any discussion internally to simplifying the Minotaur and Ox creature types under a single banner, such as "Cow?" I would also happily settle for "Cattle" as the new type. I just feel the current Ox vs Minotaur divide has to go, for both flavor and mechanical reasons, and the sooner the better.


I have been on Team Cow (as I was on Team Dog) for many years. I even made Cows in Un-sets. I still believe Minotaur should be its own creature type though.

Pioneer Format Boundary Decision

New 16 Jul 2024 Asked by j-waffles 4 Comments

How was it decided for RTR to be the cutoff point for pioneer? I think around that time period was probably about right in order to achieve the intended goal of the format, but I’m curious why/how it was decided to be RTR block specifically as opposed to innistrad or theros or something else around that time


Play design spent a lot of time looking at all the options. Return to Ravnica ended up being their first choice for what it allowed and what it kept out.

Combining Showcase and Backdrop Sets

New 13 Jul 2024 Asked by teaxch 8 Comments

Could a set be both a Showcase Set and a Backdrop Set? If characters from across the multiverse gather on Theros to do something not directly related to Theros's main mechanical identity, would it be both?


Theoretically.

Bloomburrow and Interest in Magic

New 11 Jul 2024 Asked by vaelroth 6 Comments

Bloomburrow looks great, but I won't be buying it. There isn't enough of Bloomburrow to get me interested in Magic as a whole again. I have been sitting out regular releases since Theros Beyond Death. Too much jumping around.


I’m curious. Are you still playing Magic?

Future of Minotaur Power Toughness

New 08 Jul 2024 Asked by jjustin1379 4 Comments

Would future minotaurs be locked to that power and toughness? I hope not as humans seem.to be all sizes.


That was a specific Theros thing.

Assassin's Creed Cards Trivia

New 08 Jul 2024 Asked by kidcincinnati 30 Comments

At long last, it is time to invoke my birthday trivia! I love your pieces on the color pie and I’m a huge Assassin’s Creed fan, so I’d love if you had any interesting trivia on AC cards that the Council of Colors discussed or tweaked. If nothing comes to mind, I am a massive fan of Boros and Minotaurs; if there’s any trivia about Boros Minotaurs, that would be lovely, or either individually. I get a ton from DtW and Making Magic, keep up the wonderful work!


In Theros block, Minotaurs power and toughness had to add up to a least 5. We made one exception later in the block.Happy Birthday!

Feedback on Theros Beyond Death

New 08 Jul 2024 Asked by mrtitanic 51 Comments

Theros Beyond Death is not being fairly evaluated. It was released weeks before the COVID pandemic, and a lot of players were upset that we never received a proper story for Elspeth and the gods. That does not mean the set was not well received or would have sold better under more ideal circumstances. Theros should be at minimum a 3 in my opinion.


We are more likely to return to a 4 than not return.

Theros Rating on Rabiah Scale

New 07 Jul 2024 Asked by mrtitanic 9 Comments

Why is Theros a 4 now on the Rabiah scale? It was always a 3 from all the other times you shared the Rabiah scale.


Theros Beyond Death didn’t to quite as well as we’d hoped.

Rabiah Scale for Theros

New 06 Jul 2024 Asked by brendo 21 Comments

Hey Mark, I was wondering what the Rabiah scale for Theros would be?


It’s a 4.

Thematic Variety in Sets

New 04 Jul 2024 Asked by typical-johnnyspikevorthos-blog 17 Comments

For what it is worth, I get where everyone who is talking about "crossing the line" is coming from. They have an image of what Magic is, and Duskmourn doesn't fit that.However, I am of the belief that if Magic just played in the same high fantasy space all the time, the game would be missing something important. Having different planes that play by different creative rules gave us great planes like Innistrad, Eldraine, and Theros that would not exist if you all just played it safe.Does that mean everyone has to be happy about Duskmourn, no. Am I happy with Duskmourn?Yes, actually! I am excited to play with glitch ghosts, slasher monsters, possessed toys, and all kinds of other weird monsters that can't exist on other planes. This is the kind of genre space that I am very interested in.


The way I like to state it is think of your all time favorite set. The one that defines what Magic can and should be. The one that just makes you smile thinking about it. Every set is that for someone.

Challenges of Variety and Consistency

New 03 Jul 2024 Asked by arixordragc 129 Comments

"From a big picture, Magic excels at creating variety and does poorly at consistency."I would argue that historically, it's done well at both. Variety and consistency are not opposing concepts; you don't need to sacrifice one for the sake of the other. Ravnica, Theros, Zendikar and Bloomburrow are all very different places, but they're easy to see side by side. You could take a character from each of those planes and put them in a story together, and they would all be very distinctive, but none would feel out of place. Put someone from Duskmourn in that lineup, and they'd stick out like a Ghostbuster in Middle Earth. The complaints aren't from people who, as you seem to be implying, dislike variety. They just think that even in a very varied setting, you can still have cohesiveness, and Duskmourn's aesthetic breaks the cohesiveness that Magic has actually done very well at previously even with its great variety (there are other reasons people may dislike it as well of course, but that's most relevant to this point).


There are people who thought Ravnica *did* break the mold of what Magic was. A city? Core fantasy is not urban. There are people who thought Theros *did* break the mold of what Magic was. Theros borrowed too heavily from an existing mythology. Magic is about creating its own things, not being influenced by non-fantasy real world sources. There are people who thought Zendikar *did* break the mold of what Magic was. It leaned to heavily into adventure tropes and not enough on basic fantasy. There are people who thought Bloomburrow *did* break the mold. It was too cutesy and didn’t have the gravitas of a real Magic set. The idea that the thing you felt went too far is the actual thing that went too far is what everyone believes when we stretch to a place that they aren’t comfortable with. But that place varies from person to person. And more importantly, it changes as the game adapts. Innistrad was once the world that went a step too far, and now it’s the thing Duskmourn is being compared against as the sign that we went too far.Magic has since its beginning changed and adapted. And it’s always pushing into new territory because that’s what it means to change and adapt. That doesn’t mean every person is going to agree with everything we do. It’s fine to not like something, but please be aware that for each player who felt we went too far, there are many others excited by what we’re doing.My point when I say “we do poor at consistency” is that there’s no definitive dividing point. There’s not a clear line in the sand where this side “is Magic” and this side “isn’t Magic”. That line varies person to person. The reason we have 27,000+ cards is so that each person can focus on “what Magic is” for themselves.

Shelved Friends, Romans, and Countrymen Block

New 23 Jun 2024 Asked by zozocracked 1 Comments

Have you ever publicly said what your initial plan was for “Friends, Romans, and Countrymen” block (original Theros)? I was just listening to your podcast from back when it came out, and you mentioned that it got vetoed because it would’ve been too much for the creative team.


I have. The first set was prehistoric. Then we jump thousand of years to the second set that was medieval. Then we jumped thousands more years to the third set which was futuristic. The block was all the same world, but seen through three distinct time periods. It was vetoed by the creative team because it was basically creating three worlds and, at the time, they weren’t staffed up to do that. That’s why we pivoted to Theros.

Power Level Adjustment in Sets

New 19 Jun 2024 Asked by justforaskingmaro 5 Comments

Set B "obsoletes" set A is a strong word, but let's focus a moment on pioneer, not very old vintage cards. I have a database of "top playables" in pioneer, restarted after every banning. Cards get into list based on certain number of appearances in goldfish's tournament winners, but criteria is equal to all cards. 9 OG Theros cards are on the list, 5 KTK cards. 4 RTR cards (+ shocks) 21 MKM cards are. 20 LCI cards. 13 OTJ. New sets have vastly more cards in list, thus are stronger.


The switch for a Standard-focus to an Eternal-focus forced us to up the overall power level of premier sets in Throne of Eldraine, so yes, Throne of Eldraine and sets after do have an overall high power level. That wasn’t set by set creep though, but a conscious one-time adjustment.

MH3 Bestow Cards Appreciation

New 07 Jun 2024 Asked by drummerjon131 35 Comments

Love seeing the new bestow cards in MH3! Bestow is my favorite mechanic from OG Theros. Where does it currently sit on the storm scale?


I’d call it a 6. It needs a decent amount of infrastructure.

Nyx Frame on Kamigawa Explained

New 04 Jun 2024 Asked by monorayjak 39 Comments

I know on Theros that enchantment creatures represented Nyx-born or Nyx-touched or those favored by the gods, and I know in Kamigawa Neon Dynasty the enchantment creatures were meant to represent the traditional aspects of the plain in the tradition-modernism dichotomy of the set (something I just want to say I loved), but I have two questions for you. First, why did you decide to continue to use the Nyx frame on Kamigawa? Was it just that the frames had become synonymous with enchantment creatures? And second, what flavorfully is required for a creature to be an enchantment creature? Does it have to be something affected by a "spiritual" or "divine" other?


We decided we didn’t want a second enchantment creature frame. There is no inherent rule for can be an enchantment creature. It has to feel right.

Enchantment Land Concept Request

New 31 May 2024 Asked by mrtitanic 43 Comments

When we receive an Enchantment Land, may I request that mythical island on Theros that shifts between existing in the mortal world by day, and in Nyx at night? I love that concept for an Enchantment Land. I would love the star field effect on it.


I’ll add it to the list.

Mono Color Focus Sets

New 29 May 2024 Asked by azetsu222 31 Comments

If/when a Standard set with a strong Mono Color focus. Last one was OG Theros


Throne of Eldraine was after that. We don’t do them often.


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