Evasion

Bird Versus Mole Mechanics

New 12 Jul 2024 Asked by puddlemereunited25-blog 16 Comments

Now that Bloomburrow is in preview season, feels like a great opportunity to ask a question about magic which has always bugged me. How come birds get to fly but moles and other similar creatures don't get an evasion mechanic called "burrow" (i.e. flying but underground)?


Because we have an evergreen mechanic called flying and not one called burrowing. : )The closest we have to burrowing is “target creature with power 2 or less is unblockable” first seen on Dwarven Warriors in Alpha.

Lack of Evasive Creatures

New 11 Jul 2024 Asked by natew000 6 Comments

In the Fallen Empires DTW (which I loved by the way), you mention that Fallen Empires had almost no flying or other evasion. Do you think that might have been the result of building the set “too top down,” meaning they had great ideas about the factions and simply forgot to include evasive creatures because the factions they came up with were all land and sea armies? This feels like a good lesson that could be useful to anyone designing a set without a design skeleton.


The East Coast Playtesters just weren’t super fond of flying. Most their sets had a smaller percentage of fliers than average (at the time).

Landwalk Mechanic Evolution

New 09 May 2024 Asked by aalgot 38 Comments

Are planeswalkers the reason why landwalk isn't a thing?


No, we moved away from evasion that had such high variance between opponents with no natural way to play around it.

Frenzy Keyword Opinion

New 05 May 2024 Asked by anookee 7 Comments

Has a reflavored/variant of Frenzy been considered as the mythical Izzet evergreen keyword? The aggression feels red and the synergy with evasion seems like it makes for a nice overlap in blue.


Play design is not a fan of frenzy. Every time I’ve talked about adding it to a set, they recommend against it.

Real Crimes Trigger

New 15 Apr 2024 Asked by navi79 50 Comments

Will real-world crimes suffice for in-game abilities? Like if I go jaywalking or commit tax evasion will that trigger Gisa, the Hellraiser?


It will not. : )Don’t commit real crimes, everyone!

Roadrunner's Evasion Mechanic

New 28 Mar 2024 Asked by krinstranger 30 Comments

Is the Resilient Roadrunner evasion (also seen on Gingerbrute) something that R&D is warming up on? It's kind of charming to me, like a hidden Flying variant.


It’s a tool to represent speed that we’ll use when appropriate.

New Evasion Ability

New 06 Jan 2024 Asked by hodorkotb 21 Comments

Hey Mark,Would a new evasion ability be fair game for red/blue evergreen if it's properly balanced?


Red doesn’t do a lot of evasion. It’s secondary in menace and tertiary in flying.

Blue Menace Rejection

New 03 Jan 2024 Asked by asp3rg3r-deactivated20240415 21 Comments

re: menace in blue, I didn't mean to imply that blue should take menace away from black, I just think that menace could fit pretty well in blue.


Blue doesn’t really need more evasion, and as I say in another post, I don’t think evasion is the key to solving the blue/red keyword overlap issue.

Evasion Puzzle for Red

New 03 Jan 2024 Asked by zanthr 21 Comments

What kinds of evasion does Red get that it might potentially share with blue (other than flying)?


I don’t think evasion is the key to this puzzle.

Evergreen Keywords Removal

New 19 Oct 2023 Asked by su92 55 Comments

When we see an evergreen keyword stop being printed, we normally have a replacement (hexproof instead of shroud) or at least something that fills the gap (menace giving evasion to black/red instead of fear, activated indestructible for regeneration). Would you ever just remove something evergreen? Like, something that isn't worth doing anymore, without need for a replacement.


We have in the past. Banding went away and nothing like it became evergreen. I think us doing something today is a little less likely, but not impossible.

Flying Creatures Count

New 12 Oct 2023 Asked by su92 26 Comments

What is the minimum amount of creatures with flying you would put in common (for each color, if possible)?


I think two common blue two common white, and one common black is the low ebb, but if we had a set with some other kind of evasion, it could, in theory, be lower.

Trample as Evasion

New 05 Oct 2023 Asked by yoyoyoyoyoyoyoyoyoyo 32 Comments

Mark, this is something of a debate in the community so I thought to ask for your opinion: do you, or R&D as a whole, consider trample to be a form of evasion?


It is thought of as partial evasion.

Evasion Mechanics Challenge

New 04 Oct 2023 Asked by perfectcollectorduck 41 Comments

In your article today, you noted that Doctor Who has fewer flying creatures than is ideal for the evasion requirements. Since this is the second time in a row this has happened (after ToME), are y'all finding that it's a big enough headache for y'all to try a find a more permanent solution?


We have explored other options for evasion, yes. We haven’t felt we needed it yet.

Concerns on Power Creep

New 24 Sep 2023 Asked by fogiesthinkblueisop-deactivated 66 Comments

I'm not thrilled at all with the few reveals of the new Xalan set. The power creep is unreal. It seems like it's not even baby steps anymore, but leaps and bounds. The more it creeps, more cards will be completely invalidated and the game will get quicker. Soon, the only thing that will matter is going first. I remember when the "vanilla test" was actually a thing. It felt like a gold standard of evaluating cards, and it worked well. We're long past that. We're getting 7 and 8 mana, 12/12 creatures with insane upside and evasion on the regular now. I wish we could bring back that "vanilla test" standard, but once a stage of power creep has been attained, non-rotating formats can't go back. It'll forever be stained with the negative affects of power creep.


I think you are misjudging the power level of the new cards. Let’s wait and see how they actually impact formats. Also, the game being too quick and seven and eight mana cards being too powerful seem to contradict one another.

Designing Low-Flyer Sets

New 15 Aug 2023 Asked by zeroturbo 43 Comments

I'm designing a set around an IP that, like Lord of the Rings, doesn't have many flyers. What should I keep in mind as I figure out a solution so that the end product still feels like a Magic set?


Just make sure you as-fan of evasion is similar to a normal Magic set. Be careful that you ton’s use too much evasion that keeps creatures from blocking.

Commander Draft Praise

New 05 Aug 2023 Asked by natew000 26 Comments

I just wanted to praise the people responsible for the changes to MTGO Commander draft format (1 game instead of 3, shorter clock) as well as the people responsible for the Commander Masters set design. This felt like a real game of Commander. I was able to ramp into Maelstrom Wanderer on turn 4, but the rest of the table was able to adjust, and there were enough powerful plays to keep it compelling and enough evasion and card draw to prevent it from dragging. Excellent job!


I’ll pass along the kind words.

Flying vs. Horsemanship

New 05 Jun 2023 Asked by 22bebo 36 Comments

I'm sure you answered this, but was horsemanship ever considered in place of flying in LTR since there are so few flying creatures in the source material?


We explored a new evasion mechanic that could be blocked by creatures with the mechanic or flying. We don’t like how Horsemanship interacts outside of the limited play. So, no.

Defining Evasion Abilities

New 01 Jun 2023 Asked by delicateturtleangel 64 Comments

There you go!I'll list a whole bunch of abilities and you list whether or not it's an evasion ability:a) bandingb) can only be blocked by creatures of the same colorc) can't be blocked unless the opponent pays 1d) creatures you control have flyinge) deathtouchf) first strike g) flankingh) if you have a creature with flying in your graveyard, this creature has flyingi) menacej) protection from red k) shadowl) skulkm) tramplen) 1: target creature can't block this turn o) 1: target creature can't block this creature this turnp) 1: this creature can't be blocked this turnq) when this creature attacks, it gains flying until end of turn r) when this creature attacks, chose one - it gains flying until end of turn or it gains vigilance until end of turns) when this creature attacks, tap all creatures controlled by opponentst) when this creature enters the battlefield, target creature gains flying


Here’s my best guess at the answers:A - noB - yesC - I think so but I’m not sure. That creates a blocking restriction but I don’t know that it “restricts what creatures can block” the attacker. It restricts all of them unless the condition is met, but it has nothing to do with the creatures themselves. D - The resulting flying is an evasion ability. I don’t know if the ability that grants the evasion ability is itself an evasion ability. I’d say no. E - noF - noG - noH - see DI - yesJ - yesK - yesL - yesM - noN - the Comp Rules are ambiguous. 509.1b says only static abilities can be evasion abilities, so any activated ability is an automatic no. The glossary definition doesn’t have that stipulation, so I think it’d be a yes we go by that. O - see NP - see NQ - see D; flying is but I think the ability that grants flying isn’t. Also, the 509.1b definition rules out all triggered abilities, though the glossary definition doesn’t. R - see QS - noT - see Q

Missing Evasion Post

New 01 Jun 2023 Asked by delicateturtleangel 24 Comments

Hi Mark!Have you posted the answers to the "Which are evasion?" question?


I’m having trouble finding the post. Can someone paste it and send it to me?

Horsemanship and Evasion

New 31 May 2023 Asked by sjtsquid 40 Comments

For the flying problem, was horsemanship ever considered? I imagine that it might have the opposite problem, that many characters who ride horses don't want horsemanship.


Horsemanship doesn’t do a great job of capturing the flavor of evasion.


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