Treasure Cruise

Queries Around Richard Garfield Mechanics

New 14 Mar 2022 Asked by arippleeffect-blog 37 Comments

Greetings MaRo, big fan, love this game you're a big part in making, and I especially love your enthusiasm for it! It's truly infectious, and your passion clearly shows.

Anyway, as the Officially-Unoffical Un-Rules Manager, I had a question if you have the time. My play group is going to be running an Un-commander night soon where un-cards are totally legal and where we each get to pick a legendary creature, planeswalker, or The Grand Calcutron from an un-set and use that as our commander. I, in the spirit of someone who loves Magic history, am going with Richard Garfield, Ph.D.. Going to do some random number generator table to just increase the randomness, to try to not keep the deck super duper busted and, most importantly, to ensure my turns don't take forever because of decision paralysis. However, this leads me to a few questions about how certain mechanics work when I control Richard Garfield, Ph.D.:

1. Flashback (or really any "cast from the graveyard" effects/abilities, but flashback is the main one). If I have, say, Think Twice in the graveyard and I pay the flashback cost, am I limited to playing it as any card that costs 1U that also has flashback, or can I play it as any card that costs 1U? I'm assuming the former, but wanted to double-check on this point.

2. Alternate casting costs, like delve or madness. I assume that, if I am choosing the pay the alternate cost, it is already too late for me to play a particular card as a different card instead? For example, if I exile 7 cards from the graveyard to delve Treasure Cruise, I can't cast it as Scornful Egotist, right?

3. Suspend, and this is the one I am the least sure about so if you only have time for one rules question (I know you're incredibly incredibly busy making this game we all love, so I completely understand if that's the case), I would love an answer to this. If I have a card suspended and the last time counter comes off allowing me to cast the card, can I cast it as a different card of the same mana cost? For example, if I have Riftwing Cloudskate on suspend and I remove the last time counter, could I cast it as, say, Slime Monster? Also, for this question, does it at all matter if I suspended Cloudskate before or after I cast Richard Garfield, Ph.D.?

Thank you in advance for your help and for your time, and I am really looking forward to all that Magic has to offer! Can I shill for a second for a plane based around the Klondike Gold Rush with Western elements?


1. To use flashback, you must treat the card as a card with the same mana cost, and then pay the flashback costs that actually appears on the card that you are “copying”. 2. Yes, it is too late. Once you start paying additional costs, you’re locked into it being that spell.3. Suspend works similarly to flashback. You can “copy” any spell with the same mana cost and then pay the suspend cost that appears on that “copy”.

Design Controversies

New 02 Sep 2019 Asked by nedistro 41 Comments

Hey Mark - I'm genuinely curious how that lot of the items mentioned in your "Patience" article are also some of the most controversial, even winding up on the banned/restricted list (Treasure Cruise, Mindslaver, Aetherworks Marvel). Not to mention Poison. Doesn't this go against your design rule of not doing things just because you can?


Treasure Cruise (and Delve in general), Mindslaver and poison were all fine in Standard. It’s larger formats that have issues with them and we don’t not print cards in Standard because of larger formats. That’s what ban lists are for. Energy’s issue was we were a bit aggressive with a new mechanic. In general, players prefer when we’re more aggressive. Energy can be costed correctly (especially now that we have some experience with it).All in all, I don’t think any of the things you listed were mistakes at the level that we should never have printed the card/mechanics.

Balancing Colors Challenge

New 06 Aug 2019 Asked by royinversezx 62 Comments

"We design each set to be balanced unto itself." But you had made cards that were unbalanced on older formats that were fine on std/limited, see treasure cruise and dig trough time, cant you make that with other colors? or is this one of those things only blue is allowed to do?


We have made broken cards in all the colors. Our most recent mistake is black/green hybrid.

Treasure Cruise Standard Reprint

New 29 Jun 2019 Asked by tbjanowski 25 Comments

You said cards banned in larger fornates cant be reprinted in standard. But for it whole life on standard Treasure Cruise was not a problem, and I bet if it was reprinted in any standard set without fetchlands it would be nearly unplayable. But are you saying it would not get a reprint because of this policy?


I was saying as a general rule most cards banned/restricted cards in larger formats are too strong for Standard. It’s not a rule or anything.

Counterspell Modern Play

New 17 Jun 2019 Asked by prosperonight 39 Comments

[Counterspell was passed over in Modern Horizons because of its strength in Modern. It’s clearly thus too strong for Standard.] That's not always true though, right? Treasure Cruise was too strong for Modern (and Legacy), but fine for Standard.


You’re correct, but usually only for cards that care about aspects that are easier to achieve in older formats. Having access to two blue mana is very achievable in Standard.

Balancing Delve Mechanic

New 25 Dec 2017 Asked by siamkor 36 Comments

I'd argue Delve can be balanced by tweaking the numbers. Treasure Cruise was broken at 7U, but if it cost 4UUU it would have been a fair card. Gurmag Angler would have been decent as a 3/3. Balancing Delve pushes you towards a heavier color requirement, which is limiting, but could theoretically find a home in some sets.


The color limitation, making them basically only playable in a monocolored deck is a significant restriction that would make them mostly unplayable in the majority of environments.

Evaluating Treasure Cruise

New 04 Jun 2017 Asked by saeiouth-deactivated20230618 33 Comments

Would you say that Treasure Cruise was a mistake? Not necessarily by its self, but the power it had in more eternal formats like Vintage & Modern


We have banned and restricted lists to handle cards okay in Standard but problematic in Vintage or Legacy. We won’t not print a card because it’s overpowered just in older formats.

Risks vs Rewards

New 16 May 2016 Asked by dinkleferr 55 Comments

It's certainly frustrating that a lot of blocks made now are developed with absolute safety in mind, even to the detriment of the blocks success (Theros) and yet cards like treasure cruise and the eldrazi winter fiasco can still happen. Honestly having a single enchantment land in the enchantment block could not have possibly broken the constellation mechanic seeing that even at it's height constellation was only ever a tier 2 standard deck and made zero impact on other formats.


The artifact lands burned us *really* badly. You can’t understand us being caution not to repeat the same mistake?

Lotus Petal's Power

New 08 May 2016 Asked by landgrafb 34 Comments

RE: Lotus Petal is definitely too strong in Modern and also too strong in Standard. - We've already proved via Treasure Cruise that Modern's metagame has a completely different scale when it comes to "too strong". Is it possible that a card like Lotus Petal isn't that bad for Standard?


No, it’s too good for Standard. You are way underestimating it if you think it isn’t.

Testing Cards for Modern

New 19 Jan 2016 Asked by gottaknowmaro-blog 32 Comments

Maro, you've said multiple times that Standard cards aren't tested for Modern, so things like Treasure Cruise or Dig Through Time aren't "mistakes." Yet, you also say that cards from supplemental sets can't be legal in Modern because there is no time for testing them. Don't you see how these contradict each other?


The cards in normal expansions are tested extensively. True, not specially for the Modern format, but that’s a far cry from supplemental sets that aren’t playtested for any constructed format at all.

Wastes Land Type

New 15 Dec 2015 Asked by follower-of-liliana 19 Comments

Why wastes don't have a land type? Increasing domain's potential is something that will (not) affect older formats. You were brave enough to give us Treasure cruise and all.


It wasn’t a power level issue. It was us not wanting to change large swaths of the rules for something that would seldom matter.

Counterspell Impact

New 25 Nov 2015 Asked by dukepaulus 39 Comments

I have to say, I find your attitude on Counterspell quite disheartening. "Bad-feels" issues aside, I'm confident that it would be an easy print in plenty of standard sets. I mean, if you could print Treasure Cruise and have it barely make a dent in standard, I'm positive Counterspell would be okay.


You misjudge how powerful Counterspell is. It’s inclusion would greatly warp Standard around its existence. Not a developer, yada, yada, yada.

Supplemental Cards In Modern

New 20 Jun 2015 Asked by cube-mastr 19 Comments

Treasure Cruise and Dig through Time demonstrated that you don't limit yourself by eternal formats. Why aren't supplemental cards like Dack Fayden treated the same way, meaning being legal in Modern unless banned?


Because making supplemental products legal in Modern would require additional development and we are tight on resources as it is.

Booster Tutor Inquiry

New 20 Jun 2015 Asked by heshotmeagain 25 Comments

Assuming booster tutor would be printed in black border. If I use it for a khans pack in legacy and pull a treasure cruise. What happens?


Answers to questions like that are one of the things keeping it out of black border.

Treasure Cruise Trivia

New 16 May 2015 Asked by tomorsomthing 40 Comments

Today is my birthday, and birthday questions seem popular here, so I was wondering if I could get some trivia on my favorite card that's come out in years, Treasure Cruise (rest in peace)


We seem to adore putting cost reduction mechanics on cards which match old broken cards with the idea that there is the hope of replicating the old card if the conditions are right. Luckily, it’s never burned us. : ) Happy Birthday!

Treasure Cruise Impact

New 22 Feb 2015 Asked by askingmaroquestions 19 Comments

(I asked a more in-depth question on this, but I know you might prefer a more concise one.) Does seeing a card like Treasure Cruise warp formats and get banned change how you look at design even though constructed power level isn't your department?


Nope. Design does not concern itself with power level. The one area it affects us is asking if a mechanic is inherently problematic but even that is still development’s call.

Jumbo Treasure Cruise

New 19 Feb 2015 Asked by howdidigethereimnotgoodwithmagic 49 Comments

Are there plans to release a jumbo-sized copy of Treasure Cruise in honor of Gavin's survival and return?


: )

Treasure Cruise Evaluation

New 20 Jan 2015 Asked by bentup23 99 Comments

Can you remember the exact moment wizards realized how badly they screwed up with treasure cruise?


Treasure Cruise is fine in the format it was designed for, Standard. The reason we have banned and restricted list for older formats is we cannot have the present being held forever hostage by the mistakes of the past.

Treasure Cruise Ban

New 19 Jan 2015 Asked by su92 42 Comments

I know R&D doesn't have the time to playtest older formats, and that you don't feel as bad banning there than in Standard, but how do you feel about having to ban and restrict Treasure Cruise everywhere after just one set?


We never enjoy banning cards but, on the flip side, we don’t want to avoid making cards which are fair in Standard.

Targeted Draw Preference

New 14 Jan 2015 Asked by agahins 62 Comments

why Wizards dont make targeted draw cards spells anymore? its great when you can misdirect things, i felt that treasure cruise should have been like that.


You’re talking to the wrong guy. I’m in the targeted draw camp.


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