Sacrifice

Challenges of Variety and Consistency

New 03 Jul 2024 Asked by arixordragc 129 Comments

"From a big picture, Magic excels at creating variety and does poorly at consistency."I would argue that historically, it's done well at both. Variety and consistency are not opposing concepts; you don't need to sacrifice one for the sake of the other. Ravnica, Theros, Zendikar and Bloomburrow are all very different places, but they're easy to see side by side. You could take a character from each of those planes and put them in a story together, and they would all be very distinctive, but none would feel out of place. Put someone from Duskmourn in that lineup, and they'd stick out like a Ghostbuster in Middle Earth. The complaints aren't from people who, as you seem to be implying, dislike variety. They just think that even in a very varied setting, you can still have cohesiveness, and Duskmourn's aesthetic breaks the cohesiveness that Magic has actually done very well at previously even with its great variety (there are other reasons people may dislike it as well of course, but that's most relevant to this point).


There are people who thought Ravnica *did* break the mold of what Magic was. A city? Core fantasy is not urban. There are people who thought Theros *did* break the mold of what Magic was. Theros borrowed too heavily from an existing mythology. Magic is about creating its own things, not being influenced by non-fantasy real world sources. There are people who thought Zendikar *did* break the mold of what Magic was. It leaned to heavily into adventure tropes and not enough on basic fantasy. There are people who thought Bloomburrow *did* break the mold. It was too cutesy and didn’t have the gravitas of a real Magic set. The idea that the thing you felt went too far is the actual thing that went too far is what everyone believes when we stretch to a place that they aren’t comfortable with. But that place varies from person to person. And more importantly, it changes as the game adapts. Innistrad was once the world that went a step too far, and now it’s the thing Duskmourn is being compared against as the sign that we went too far.Magic has since its beginning changed and adapted. And it’s always pushing into new territory because that’s what it means to change and adapt. That doesn’t mean every person is going to agree with everything we do. It’s fine to not like something, but please be aware that for each player who felt we went too far, there are many others excited by what we’re doing.My point when I say “we do poor at consistency” is that there’s no definitive dividing point. There’s not a clear line in the sand where this side “is Magic” and this side “isn’t Magic”. That line varies person to person. The reason we have 27,000+ cards is so that each person can focus on “what Magic is” for themselves.

White Handling Insufficiency

New 18 Jun 2024 Asked by nothingbutland-blog 9 Comments

You havebsaid White believes there is enough to fullfill everyones needs if they follow Whites philosophy. My question is how does White function in a situation, where there isn't enough? Like not enough water, food, land, mana, air for everyone,how would White handle such a situation? What about the other colors?


White would try to help the largest number of people that it could.Blue would optimize, choosing the people that give the group the best total potential.Black would sacrifice everyone it didn’t feel could be useful to black.Red would prioritize saving the ones it cares about.Green would prioritize the ones it think could best survive.

Sacrificing Lands in Standard

New 15 Jun 2024 Asked by kaishi101 5 Comments

Hey Mark! I came back to the game after a lil break recently and was reading over Thunder Junction: can you sacrifice your lands in standard now? (I thought there was something about that that RnD didnt like)


We always let you sacrifice your own lands. We normally don’t let you force other players to sacrifice their own lands.

White's Card Draw Mechanics

New 10 Jun 2024 Asked by shadowman2099 41 Comments

I gotta say, I am not a fan of the "once per turn" draw in White. It just doesn't have the same mechanical bite that other colors have like Red's impulse draw/rummaging or Black's sacrifice for power. Can we see more of a push in forms of White card draw that thematically fit, like charity (Secret Rendez-Vous), compensation (Discerning Financier), and retribution (Esper Sentinel) with less ETB card draw and "draw a card because you did something" (Wedding Announcement, Welcoming Vampire)?


The flavor is white draws long, that is it sets up the proper condition and then gets rewarded with card draw over time. It’s slow, methodical card draw.

Dropping Reminder Text from Sagas

New 07 Jun 2024 Asked by lotsofpeoplehavequestions 15 Comments

When/if: Dropping the "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after [...])" reminder text from Sagas (e.g., for space to add flavor text, or an applicable existing keyword).


We like cards to tell you what they do as much as we can.

Non-Green Pair That Cares About Lands

New 30 May 2024 Asked by doopboopdoop 27 Comments

What color pair without green cares the most about lands?


It depends how it cares. Black/red, for examples, is the archetype most likely to sacrifice lands for effect.

Father-Son Bonding

New 26 May 2024 Asked by sarroth 3 Comments

Some Magic-inspired stories, all about bonding with my son, who is now 7-and-a-half: I don’t remember what I did first to get him interested in Magic, but it was probably playing with my friend Max, who taught me and my now-wife how to play - but I know Duels of the Planeswalkers on Xbox 360 helped get my son into the game with the effects and music but especially archenemy variant and a Nicol Bolas final match.In the years since then, he and I occasionally get to talking about his favorite creature types and characters, and after quite some time, we have slowly narrowed down his choices to 4: Spiders, Zombies with Liliana, Nicol Bolas, and Niv-Mizzet. Not surprisingly, two of Magic’s most common dragons in that list. I don’t know what it is with dragons but I’m glad WotC had realized their appeal so they’re prominently there for my son to enjoy, and with quite a few options so he may get a Nicol Bols dragon deck that’s much different than any dragon deck I have tried to make myselfThanks to War of the Spark, I finally created a Horde Magic deck and he loved hearing about the storyline of Amonkhet and Hour of Devastation leading up to the actual WAR set, as I explained those stories using key cards before we started the game, to establish the setting. Coincidentally, it was my son with his Gideon that ultimately dealt the final blow - no need to sacrifice himself the way it played out in our match! My son will still reference this game and it’s nearly been a year.Also since that time I learned that the classic Planeswalker webcomics had been bundled as graphic novels, so I got those and our nighttime routine for a bit was to read about Garruk’s corruption by Liliana and that build up to Rise of the Eldrazi and Mirrodin Besieged; coincidentally we finished as March of the Machine previews were going on, and my villain-loving son is now waiting for me to build a Phyrexian horde so he can battle Elesh Norn. We look forward to many more years with the game, and especially learning what comes next for some of our favorite still-active villains: Ashiok, Oko, and Tezzeret!


Thanks for sharing.

Return of Annihilator Mechanic?

New 29 Apr 2024 Asked by rovel7 40 Comments

Hi Mark!, you have stated that annihilator its no a very good mechanic, (and i agree, i dont like it forces land sacrifice if you have nothing else), why birng it back? Feels like eldrazi really dont have other meaningful mechanic by comparison


Other than the occasional one-of in something nostalgic, I don’t see annihilator returning as a whole mechanic anytime soon.

Viashino-Lizard Debate

New 16 Apr 2024 Asked by waltertusk 41 Comments

Just want to weigh in on the viashino-lizards thing. It takes away a lot of flavor, and I don't see why its necessary. A lot of times, a flavor sacrifice is made for a better play experience. But this isn't helping people build lizard tribal decks, as best I can tell there is NO Lizard tribal support. Its just taking away a cool thing from Magic.


It allows us to make some. : )

Character Evolution Concerns

New 14 Apr 2024 Asked by misteruniverse 33 Comments

Hey Mark! So, my favorite magic card to me is Kambal, Consul of Allocation. It exemplifies what I love about taxes in a simple and elegant ability, along with absolutely stunning art. The new Kambal, Profiteering Mayor, to me does not read as Kambal. Does he tax tokens entering the battlefield? What makes him in any way related to Consul of Allocation?

It reads as a completely new character to me and makes me sad. Additionally, I find I am getting frustrated by an overrepresentation of tokens and sacrifice theming in Orzhov. I am a taxes player, and lately the cards that appeal to me either come in mono white or monoblack. Rarely an orzhov card that I truly love.

I've felt betrayed by Kaya, and now Kambal. I want to see these legends in ways I actually play this color combination. Lotho and Kambal are great examples, but it's hard to find many more.


They’re both <when your opponent performs a certain action>, you drain them for two.

Die vs Destroyed

New 06 Apr 2024 Asked by godkingjinping 37 Comments

When cards say die vs destroyed does it mean something different


“Die” means a creature card goes from the battlefield to the discard. This can happen from the creature being destroyed, but there are many others ways, such as sacrifice. “Destroy” is a keyword action that puts a permanent from the battlefield into the graveyard. Any permanent type can be destroyed, not just creatures. If a permanent is indestructible, destroy won’t work on it, and it won’t go to the graveyard.

Black's Fling Mechanics

New 01 Apr 2024 Asked by johnny-spaghetti 24 Comments

Hi Mark! You recently said that "Black does not get Fling directly. It might be able to sacrifice creatures to drain a creature, which is similar." Was this change made after Catapult Captain from VOW (2B, T, Sacrifice another creature: Target opponent loses life equal to the sacrificed creature’s toughness.)?


It’s a bend in black, but doable.

Feedback on Gitrog

New 28 Mar 2024 Asked by moonsliceman 35 Comments

Please perform a negative high five with the play design team. The new Gitrog doesn't sacrifice lands, something that is core to the identity of the monster.


I don’t do negative high fives, but I acknowledge your unhappiness.

Blue Sacrifice Logic

New 19 Mar 2024 Asked by crashington 19 Comments

What is the reason for "Sacrificing artifacts" no longer being in pie for blue? This confuses me on a few levels.Firstly is that its a cost, which normally arent color pie restricted from my understanding. Flavorfully restricted sure, but effects like tinker (iterating on an invention) are extremely blue in flavor so this doesnt apply hereAlso I just dont really see a reason for it? This doesnt have the justification like black not saccing enchantments (and even that has been dropped)id be interested to hear what the thought process behind this decision was?


Transformation is treated differently than straight sacrifice. Blue can transform one artifact into another, even if the technical rules text uses a sacrifice, all it likes. Any color can sacrifice an artifact, so blue can, but it is the color least likely to do that.

Sacrificing a Color

New 10 Mar 2024 Asked by woihtmmd 43 Comments

If some evil wizard sent you back in time and forced you to recreate Magic without one of the colors, which one do you sacrifice and why is it white?


I think green is more likely than white.

Committing In-Game Crimes

New 04 Mar 2024 Asked by kingofyou115 97 Comments

Is committing a crime purely just the act of targeting an opponent or something of theirs, or if it's from resolving a spell/ability that targeted an opponent or something of theirs?Basically, if I cast Murder on their creature, and they counterspell it, did I still commit a crime? What if they sacrifice their creature in response, causing Murder to fizzle?


If you cast Murder and you’re opponent counterpells it, you’ve still committed a crime.So yes, attempted Murder is a crime. : )

Morph Mechanic Future

New 22 Feb 2024 Asked by twentyhealershawkswithhaste 28 Comments

Hi Mark. If or when a morph-style mechanic for instants and sorceries? I understand there’s a slightly awkward feeling to having to sacrifice a 2/2 creature to get an effect and am interested if you think that’s enough of an issue to discount you using it as a mechanic.


My guess is when. There are play issues, but things I assume we’ll solve one day.

Strategic Attack Value

New 05 Feb 2024 Asked by su92 44 Comments

You mention in your article that the red herring flavor was dropped, but I think it still works in a meta-sense. Because it's a 2/2 that has to attack, it loses value as an attacker if your opponent has a 2/3 or bigger, and at that point you can sacrifice it for a card. But if you attack with multiple creatures, your opponent is incentivized to block it, even though you plan to sacrifice it anyway, effectively distracting one blocker towards a false lead. :)


Sure. : )

Color Pie Sacrifices

New 30 Jan 2024 Asked by sobek16 21 Comments

Looking at the mechanical color pie article should self sacrifice be primary in white and sacrificing creatures be either secondary or tertiary?


We don’t want white very often sacrificing other creatures. While white can sacrifice itself, it’s not the color that does it the most.

Dwarves and Land Interaction

New 07 Jan 2024 Asked by coboney 56 Comments

Do you think for Dwarves in red that part of their color identity could be tied to interacting with lands? While in the past, that has shown up some with destroying them on opponent's side, do you think there's room in red's color pie to sacrifice lands as a resource (representing mining) for effects?


I think “involving land” is a little more restrictive than you might realize. Some Dwarves could do it, but I wouldn’t want to thematically tie all Dwarves to it.


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