Wurmcoil Engine

Trivia about Vizzerdrix

New 27 Jun 2024 Asked by hexooze 2 Comments

Hi Mark!
Yesterday is my birthday. May I get trivia among one of my favorite cards - Worldfire, Wurmcoil Engine, Radiant Performer, Sundial of the Infinite, or Vizzerdrix? Or a random card from MH3 not covered by your previous Making Magic articles?


Vizzerdrix got created as a card for a product called Starter. The reason we made it is we had a series of TV commercials, one of which featured Kezzerdrix from Tempest (it involved mixing a wrestler, a chainsaw, and a bunny in a machine). A different ad in the same campaign used an Orgg. So to tie to those, we made a simpler Orgg and Vizzerdrix, as the original cards were too complicated for a beginner product.Happy Belated Birthday!

Reprints in Limited Format

New 22 Apr 2024 Asked by strymon 33 Comments

I just wanted to be a voice in opposition to those upset about reprints like Oko, Elesh Norn, and Wurmcoil Engine. I think it’s awesome that some of these truly legendary cards can exist in an ordinary Limited format for which they are thematically relevant. I have no difficulty understanding that such cards appear so rarely that their impact on the format is minimal, certainly less so than even just the top common of the set. I also understand that Play Boosters are created with more than just Limited in mind. Without Stoneforge Mystic’s history on Constructed, no Limited player would have given it a second glance.


Often I put up someone complaining and it can read as if many people are making this complaint. Many more people are expressing happiness to get the cards than frustration that they potentially can show up in limited games.

Comparing Card Utilities

New 23 Nov 2022 Asked by kasim18-blog 35 Comments

Following up on the person talking about Wurmcoil Engine. in SOM, there were 22 cards I counted that could destroy/neutralize the 6/6 side for more than a turn, and none of them were crazy to consider. BRO has 17, and that is counting being able to meld either brother, which might happen a couple times total in BRO limited, and a Teferi ultimate. It's only 14 without those crazy long shots.


FYI

Power Level Concerns

New 21 Nov 2022 Asked by ashnodscoupon-blog 52 Comments

I'm usually sending happy thoughts to this inbox, but today my game plan was ruined because my opponent cast wurmcoil engine in booster draft. Please tone down the crazy rares, they make the games much less fun and meaningful.


Is it your contention that we shouldn’t make cards of the power level of Wurmcoil Engine or that you preferred they weren’t in draft boosters?

Saw in Half Card Strategy

New 01 Dec 2021 Asked by fehtc 46 Comments

With all the saw in half questions, i just have to say that i really want to use it with wurmcoil engine. So. Many. Worms.


A fun target.

Wurmcoil Engine Trivia

New 23 Jun 2017 Asked by mangopunch-blog1 42 Comments

Maro, it's my birthday this weekend and to celebrate we are drafting a box of Scars of Mirrodin! In that vein, I'd love some trivia on everyone's favorite Mirrodinian hero: Wurmcoil Engine.


Wurmcoil Engine was designed by Alexis Janson, winner of the first Great Designer Search.Happy Birthday!

Fun Foreign Naming

New 15 Feb 2016 Asked by eight-times-nine 56 Comments

My favourite foreign card translation HAS to be the German Wurmcoil Engine; good old Wurmspiralmaschine~


: )

German Wurmcoil Translation

New 15 Feb 2016 Asked by somehingelse 56 Comments

Wurmcoil Engine has the wonderfully literal German name "Wurmspiralmaschine"


: )

Naming Tokens

New 03 Jan 2016 Asked by skip-cutscene 44 Comments

it's also worth noting that wurmcoil engine tokens *don't* have the same name; both are nameless.


Good point.

Token Packs Suggestion

New 09 Nov 2014 Asked by the-batlord 537 Comments

RE: double sided tokens. I'd gladly pay for a 40 card pack of double sided tokens that are hard to get nowadays i.e. wurmcoil engine's tokens, Green/red goblin tokens for Wort, the raidmother, dragon broodmother's tokens. the Kaldra avatar token etc.


Would others like a supplemental product of just tokens? If so, double-sided or no?

Wurmcoil Engine Design

New 16 May 2014 Asked by walkingatlas 23 Comments

Can you explain the design of Wurmcoil Engine? It seems to be the only card with Lifelink / Deathtouch that doesn't require the expected color commitments.


We let artifacts have some amount of bleed, mostly because it would be really hard to do artifacts otherwise.

Token Premiumness and Rarity

New 29 May 2013 Asked by pyrotempestwing 2 Comments

I heard that in silver-border-land, a card's premiumness transfers to the tokens it creates. Does this apply to rarities, too? Can Rare-B-Gone take out the tokens made by Wurmcoil Engine?


Yes. A token takes on all qualities of the card that makes it including premiumness and rarity. 

Event Prize Dilemmas

New 28 Apr 2013 Asked by inner-believer-student 15 Comments

Based on your answer about the Foil Plains, it sounds like you guys got the wrong message about why people were upset about the Helvault. It's not that people cared that expensive cards were handed out, I loved getting Wurmcoil Engine and Sun Titan and the GameDay BSZ. It was that not EVERYONE got the premium helvaults. I had no chance of getting a foil Griselbrand token because I didn't live somehwere, and people who this is their first magic event had a shot.


It’s not just one event, it was many events. If we give away something that’s too desirable, we get complaints that there was a reason someone couldn’t attend and they missed out on this “one time thing”.  The feedback has been “make it relevant, something I can put in my deck, but not so good that I get real upset if I’m unable to attend”. We try very hard as a company to listen to our playerbase and, like it or not, that is the message that has been conveyed very clearly over time.

Card Power Levels

New 14 Apr 2013 Asked by rivercrab 2 Comments

I don't think every card should be competitive, but I do think relative power level should be less extreme. When cards like Wurmcoil Engine crop up - showing pretty blatant pushing for making the card sought for in constructed environments - well, it takes deckbuilding away from the players. Maybe this is my Johnny side, but don't you think that if power levels were a little more even we would see more mix and match?


The game is actually healthier with a wide range of power level than a very narrow one. One, it’s important for players at every level to be able to understand things and have things still to learn. Two, as we make errors on power level, having them all close together is much more dangerous.

Wurmcoil Engine Feelings

New 11 Jan 2013 Asked by noone-ofconsequence 43 Comments

How do you feel about Wurmcoil Engine?


I like Wurmcoil Engine as a friend but we’ve talked and Wurmcoil realizes it’s never going to be anything more. : )

Sci-Fi in Magic

New 07 Nov 2012 Asked by extremeconsiderationthemovie 7 Comments

you said that Scifi dosnt really have a place in magic but what about cards like Wurmcoil Engine and Phyrexia as a whole? they feel pretty scifi like and how in some places like Zendikar angels are more akin to (holy) aliens. not that I have a problem with those two things, I prefer them but I was just wondering


There is a difference between having some science fiction influences and being science fiction. Remember as I’ve talked about numerous times, from a core storytelling, I believe Magic is a science fiction story wrapped in fantasy trapping. (Much like Star Wars is a fantasy story wrapped in science fiction trapping.)

Artifact Creatures' Accessibility

New 07 Nov 2012 Asked by quillypen 6 Comments

Powerful artifact creatures bother me a little. Mono-Blue decks shouldn't have access to Wurmcoil Engine in my mind, nor Green have Steel Hellkite. Obviously R&D doesn't agree; how come?


Because artifact creatures are pretty cool and are staples of fantasy.

Token Design Evolution

New 14 Aug 2012 Asked by ellerycrane-blog 2 Comments

Does the modern day printing of all token creatures that appear in a set increase the token creature design space? Wurmcoil Engine makes two token creatures with different abilities, for instance- potentially hard to keep track of without indicators.


The existence of token cards in packs has led us to be slightly more willing to make tokens in greater quantity and in more complex forms. Slightly.

Understanding Rarity

New 02 May 2012 Asked by tehpoker 2 Comments

If rares can handle more cards without dropping down a rarity, then so do mythics!! It wasn't the fact that Jace, the Mind Sculptor was a mythic that stopped every deck with blue in it to run four of them. On the contrary, giving out promos like Wurmcoil Engine and Sheoldred levels the playing field, ensuring everybody has one rather than just the guy with ludicrous amounts of disposable income.


That’s not how rarity works. Rares can better handle having more cards and still stay rare because there exist more rares in the world. 

Powerful Cards Design

New 05 Feb 2012 Asked by jpjandrade-blog 7 Comments

Related to the question above, why does R&D makes such blatant tournament worthy cards like the Titans or Wurmcoil Engine? It makes every other 6 CMC creature suck hard in comparison.


Make cards too good and people complain. Make them not good enough and people complain. Add in to that that only a small amount of cards can be “just right” when one makes 600+ cards a year and you can see why my mailbox is always full. :)


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