Colors

Difference Between Material Types

New 27 Jul 2024 Asked by clumsynotdrunk 4 Comments

What’s the difference between unsolicited material and hypotheticals like the red-exile draw that were originally asked here before making its way into the game? I’m asking in good faith, playing around with hypotheticals is fun but I don’t want to get you in trouble.


Asking to take an existing thing and swap color or card type is fine.

Colors of Cartoon Ducks

New 27 Jul 2024 Asked by sjk9000 2 Comments

What colors are Daffy Duck and Donald Duck?


Black/red.

Hybrid Mana Cards Correlation

New 27 Jul 2024 Asked by blaze-1013 5 Comments

People have complained about not having enough cards to fill out colors for limited with the switch to play boosters and I've started noticing an uptick in hybrid mana cards which would be a solution to this problem. Is this correlated, or is it just a coincidence that we've recently seen more hybrid and that it helps address this issue?


It’s correlated.

Looney Tunes Characters' Colors

New 27 Jul 2024 Asked by bokkiedoke 4 Comments

Would most Looney Tunes character be primary or secondary Red? Most of them are pretty impulsive and very emotional, even the more measured characters like Bugs Bunny and Marvin the Martian throw a fit and attack people regularly.


Certain genres lean toward a certain color like horror and black.

Balance Issue in 1GU Cards

New 27 Jul 2024 Asked by rynosaur94 2 Comments

I know you're not on play design, but maybe you have some insight on a pattern I'm sure I'm not the first to notice. Why is it that cards costing 1GU seem to have so many balance issues? Oko, Uro, Nadu are the recent ones everyone knows, but Shardless Agent and Risen Reef were also power outliers though at a lesser scale. Is this a bigger problem with Simic color identity as a whole?


I don’t think it’s a problem endemic to the color combination.

Color with Most Free Spells

New 27 Jul 2024 Asked by zombsidian 4 Comments

Is there any color that flavorfully gets more access to more "free" spells?


Blue, by a little (if you count making other spells “free”). We don’t do a lot of “free” spells.

Mechanic Color Pie Limitations

New 26 Jul 2024 Asked by j-waffles 7 Comments

Do you ever encounter issues where a mechanic that you want to be core to a set is too niche in its slice of the color pie? Like, food was a big theme in both Eldraine sets, but it is a mechanic that can only appear WGB, so you were limited somewhat in just how much you could use it compared to something disguise, which is a completely color-pie agnostic mechanic. When designing full custom sets I often have ideas for mechanics that seem to be total slam dunks, but are actually kind of limited in how much I can use them.


It happens from time to time. It’s why vision design checks in with the Council of Colors.

Color Scheme in Storytelling

New 26 Jul 2024 Asked by blorpityblorpboop 0 Comments

Would it be beneficial for Magic's Story having protagonists just in Ally colors and antagonists just in Enemy colors?


I don’t believe so.

Color Abilities Evolution

New 24 Jul 2024 Asked by ge-hi 8 Comments

Are there any examples of things that were once considered bends for colors that are now just something those colors can do?


The color pie evolves over time, so yes. For example, vigilance in blue was once a bend and is now a regular ability.

Green's Monopoly on Ramp

New 24 Jul 2024 Asked by wk-vylion 6 Comments

I was just talking with a friend about how card draw, despite being "Blue's thing", all colors need it because having cards in hand is a resource that all decks need, and thus Blue card draw is the only unconditional one, but every color has been getting some form of conditional card draw that ties it to its color philosophies.This begs the question, why does Green have such a monopoly on ramp? Can't the same thing be done for that? The closest thing is White's catch up mechanics


All colors get the ability to fetch their own basic land type. Red has some ramp, but more one-shot than repeatable. And white does some catch-up ramp. In addition, we make a bunch of colorless cards that can help.

Richard Garfield's Ingenious Ideas

New 23 Jul 2024 Asked by remasuri 2 Comments

Hi Mark, Is there an Article or Podcast about how exactly Richard Garfield came up with the ideas? Especially basic lands, one Land per turn rule or the idea of tapping things for use? I mostly like the idea of having 5 colors and the more colors you play the harder it is to cast the right cards on time, that is the perfect system of keeping people out of playing all the best cards in the same deck most of the time.


Here’s the podcast with Richard where I ask about decisions he made in Alpha:

Fifteen-Type Framework Layout

New 23 Jul 2024 Asked by izzet-always-r-versus-u 3 Comments

the Magic Story Podcast mentioned that in early concepting, Bloomburrow had fifteen focus creature types, with one for each monocolor in addition to one for each color pair. do you know what the layout of creature types was in that fifteen-type framework? (they mentioned Otters were originally mono-Blue, so I'm especially curious what the UR creature type was in that model.)


That model didn’t last very long. We talked about Raccoons being blue/red for a hot second.

Potential Second Set for Bloomburrow

New 23 Jul 2024 Asked by strymon 18 Comments

I’m very excited for Duskmourn, but I wish that Bloomburrow had received a second set to further develop its setting. It’s clear that the set was so packed that things were left out. For example, it would have been nice if the types received explicit support at common in both of its colors rather than just the one. I do get that part of the point was to have a looser typal structure for greater flexibility, and I definitely love that choice compared to say XLN. I suppose 1/4 of all commons (20/86) referring to a particular type would have been too much?


If a setting is successful, we can return. It’s risky to stay on an untested world for two sets.

Cantrips Color Preference

New 22 Jul 2024 Asked by strymon 2 Comments

What color cares the most about cantrips? For some reason my gut says White?


Blue is number one.

Dividing Set Themes in Drafts

New 21 Jul 2024 Asked by zackdes44 4 Comments

When/if: a single set split into two draftable packs. There is some overlap (land cycles, equipment, colorless artifacts, etc) but one pack is Team X (Bolas let's say) which is 3 different archetypes in his colors and the other packs are Team Y (Ugin let's say) which are 3 archetypes in colorless, white, black. All the cards together make a single set, but you would draft Ugin packs with Ugin packs, and then only play against players who drafted Bolas packs.


We did this in Mirrodin Besieged. The set was split in Mirran and Phyrexian, and you chose which side to play when you played in the prerelease.

Biased Towards Single Color

New 21 Jul 2024 Asked by anactualcaveman 6 Comments

Hi mark, would you guys ever consider doing supplemental sets biased towards a single color again, like torment?


It causes major play design problems (we learned that from doing Torment), and I am skeptical of us doing it again.

Color Alternative in Planar Chaos

New 21 Jul 2024 Asked by painfully-bisexual 2 Comments

Hi Mark! I'm looking at Planar Chaos, and it's got me wondering: Could the rules handle the line of text "choose a color other than purple"?


My guess is no. Purple would have to be defined.

Faction Colors as 'Purple'

New 21 Jul 2024 Asked by cle-guy 4 Comments

Could we see a faction plane where instead of a faction being Blue-Red (for instance) we refer to it as a ‘Purple’ color?


Let’s call it unlikely. : )

Maths on Imbalanced Factions

New 21 Jul 2024 Asked by purplerakath 1 Comments

Does the math on imbalanced factions change if it's just five two color factions with two of them being the same typal/theme. Something like Izzet Weirds, Simic Elementals, Golgari Squrrels, and Mardu (Boros and Orzhov) Vampires?


Five two-color factions isn’t “imbalanced”.

Strixhaven Pairs Future Set

New 21 Jul 2024 Asked by nohj3 0 Comments

Are we ever gonna get a set that's the other half of the strixhaven pairs :?I liked their approach to dual colors being their oppositional elements rather than their complimenting ones.(I'm particularly a big fan of silverquill)And i think it'd be neat to see the other 5 and how those end up when designed from this differing perspective^^


It’s trickier to do that with allied colors.


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