Flip Cards

Jargon Miscommunication Issue

New 19 Jul 2024 Asked by mrmoustachemm 11 Comments

"Design blog -> designer language." - That's reasonable. What isn't reasonable is expecting every player to know your jargon. Try meeting us halfway. If someone asks about power creep, and you know they mean power churn, correct the term, but also answer the question that you know is being asked. (Same with "flip cards" when you know they mean DFCs, or other instances of jargon that players may use incorrectly.) Otherwise you come off as dismissive, or incapable of understanding our concerns.


I don’t always know what you mean. And often I’m answering questions in between living my life, so my attention is not always 100%. I tend to answer what is literally being asked. Sometimes I can catch when the asker means something different, but often I don’t. I’m not being dismissive or incapable of understanding your concerns. I’m just a busy guy multitasking. What this means is if you use other terminology sometimes I’ll catch it, but often I won’t. If you ask about flip cards, I’ll usually talk about flip cards. I’ve been doing this blog for over ten years (answering over 150,000 questions), and I’ve found this thing that makes people happiest is me getting to their question, so I try answer as many as I can. If I misunderstand you question, ask again and let me know what I misunderstood.

Vocabulary Differences between Designers and Players

New 19 Jul 2024 Asked by gabecampos89 5 Comments

I think the issue on the power creep discussion is that you're using vocab from a game designer pov. Whereas players are talking about a practical pov. Overall power level might not increase when we look at eash standard release. But it obviously impacts eternal formats much diffrently. In those formats, the ebb and flow of power level from each standard release makes the top end in each release last forever. Because there are more realeases, obsolecense is becomming a real issue.


I’m not trying to ignore the larger issue being discussed. The choice to make sets that are designed for higher power level formats increases the influx of relevant cards for the format which speeds up the format churn. That churn is a real issue, and I’m happy to talk about things that can and can’t be done to address it. (For example, the data shows that’s it’s a polarizing issue - some enjoy the churn, so it’s a complex issue.)As this is my blog to discuss design issues, I’m using designer language and am going to refer to the problem as “format churn” and “relevant card influx” as those are the actual issues at hand. External to my blog, players can refer to things as whatever they like. Call TDFCs “flip cards”. On this blog, that causes confusion, so I’m calling them TDFCs.Design blog -> designer language.

Creatures or Tokens in Sagas

New 01 Jun 2024 Asked by singerofw 36 Comments

Assuming both options are equally valid in a given set, would you rather have a Saga that flips into a creature or a Saga that makes a unique token on the final chapter?


Double-faced cards (which I assume is what you meant as flip cards couldn’t possibly work on a Saga) allow more design freedom as we’re much more limited what text we can put on a token, but DFCs have larger logistical and production issues, so there will be sets where it isn’t an option, and tokens are what we would do.Basically, both are good, but have different limitations, so it depends what other things your set is doing.

Mono Blue Coin Flips

New 27 May 2024 Asked by blazinjsin 2 Comments

Are we likely to ever get more mono blue coin flip cards? Recently they've all been mono red or Izzet, which makes building a coin flip deck 90% red. Rolling dice is available to all colors, it seems odd to keep coins locked primarily in red anymore


The Un-sets are much more casual and thus are allowed access to randomness in a way most Magic sets aren’t. Even D&D sets which used the d20, had to be very careful how random the cards were. Mostly coin flips have been used to show randomness in red. Coin flips are a bit harder than die rolls to keep the variance low, so it’s not something we use too often. I’m not even sure die rolling exists outside of an Un or D&D set.

MH3 Flipwalker Cycle

New 24 Feb 2024 Asked by trifas 59 Comments

Mark, can you confirm if MH3 Flipwalkers will be a full cycle?


There are no flip cards in Modern Horizons 3, but there are a cycle of double-faced cards with legendary creatures on the front and planeswalker versions of them on the back.

Flip Cards Request

New 21 Feb 2024 Asked by darklordvectre 25 Comments

Can i put in a request/do you think it's possible for a supplemental (like a Horizons) set to have 1 or 2 new flip cards like the old Kamigawa ones? i really like those and would love a new one or two!


The Flip cards have some issues, the biggest being it’s hard to tell which state the card is when it’s attacking as different players rotate their cards differently. That doesn’t mean we’ll never make another one, but the bar is high.

Morph Cards Terminology

New 30 Jan 2024 Asked by deepestvoidwolf 35 Comments

DFCs have a single, small verb to talk about changing their state: "I transform my DFC". Flip cards have "flip". But morph cards have to say "turn face up" or "turn face down" ("I turn my morph face up"), ("I use Backslide to turn your creature face down"). --- Is there a small verb that can replace both "turn face up" and "turn face down"? It unnerves me a little that people are using the word "flip" to mean this.


There’s no official term. R&D often uses “morph” (put face down) and “unmorph” (turn face up) as a shorthand.

Saga Flip Card Mechanics

New 08 Jan 2024 Asked by tentativenewtype 34 Comments

In response to the "Saga flipping into a sorcery" bit, Invasion of Alara and Invasion of Kylem are both flip cards that turn into sorceries.


Those are both double-faced cards. And yes, double-faced cards can have a spell (instant/sorcery) on the back. Flip cards cannot.

Saga Flip Mechanics

New 07 Jan 2024 Asked by jeskaisekai 45 Comments

Could a saga flip into a sorcery? In kamigawa sagas flipped into creatures (that are permanents), could a saga flip in a sorcery or It can't because a sorcery needs to be cast?


I believe both sides of a flip card need to be permanents.EDIT: I was answering about flip cards. A double-faced card can have an instant/sorcery on the back.

Reprinting Kamigawa Cards

New 01 Dec 2023 Asked by raytyger 26 Comments

Would you guys be willing to do pseudo-functional reprints of Kamigawa flip cards as DFCs?


We have no current plans to do that.

DFC and Flip Card

New 30 Nov 2023 Asked by daedalin 23 Comments

An earlier ask got me wondering: what are the chances of a DFC where one or both sides are a flip card getting printed?


Low.

Flip Card in Supplements

New 30 Nov 2023 Asked by pantswithoutlegholes 31 Comments

is there any chance we'll get a 1-of flip card in a future supplemental product like modern horizons? i know that y'all feel the execution is less than optimal but for a card from old kamigawa it would be very flavorful and i think the novelty factor has value. consider this my vote for it.


I never say never, but transforming double-face cards just do what flip cards do so much better, it’s hard to go back.

DFCs or Flip Cards?

New 31 May 2023 Asked by sukusuku-hakutaku 34 Comments

Which is more likely to happen? Every set gets dfcs, or flip cards come back?


Neither is likely, but the former is significantly more likely than the latter.

Ratings for Dual Mechanics

New 16 May 2023 Asked by scrungus-bungus-the-elder-god 47 Comments

Where do each of the "2 cards in 1" mechanics fall on the storm scale? Things like the Fire//Ice classic split cards, but also things like Aftermath, Fuse, Transform, Flip and the Modal Dual cards.


Each one of those is a different thing.Split cards are a 2, as they’re deciduousAftermath is a 7, as the frame was much disliked (I can see us doing something similar but reworking the frame)Fuse is a 5, as it’s a mechanic that only goes on split cards.Flip cards (the Kamigawa mechanic) is a 9.TDFCs and MDFCs are also a 2, as they are also deciduous.

Transform vs. Flip Cards

New 23 Apr 2023 Asked by iamhighwayman 25 Comments

Any chance that the 20 flip cards from Kamigawa could be errata'd to transform? I know 'flip' is a different mechanic, but it could be exactly substituted by transform (treating upside down as back-to-front), and wizards have done this kind of thing before for protoversions of future abilities (oubliette, consecrate land). It would clean up the same action word 'flip' as is used by coins and 'chaos orb' cards, and bring 20 cards into the transformverse. Plus, what gorgeous reprints they'd be!


It’s functional errata that we’ve chosen not to do.

Secret Lair Request

New 18 Apr 2023 Asked by vargenhk 31 Comments

Do you take Secret Lair requests? I’d like to see versions of popular flip cards where on one side you have all the rules text but the art and layout clearly represents the default state, and then on the other side you have all the rules text again but the art and layout clearly represents the flipped state. While they would physically have 2 faces the game would still see them as flip cards and the different sides are just for clarity.


Changing flip cards to DFCs is functional errata.

Keywords and Players' Understanding

New 03 Apr 2023 Asked by kothforme 38 Comments

One of the criticisms of time spiral was that there were too many keywords. A lot of the flip cards in MOM reference or use abilities that are almost past keywords. Is this a sign wizards believes the average player is capable of understanding more now? And if so do you think commander and it's unique combination of cards may have influenced this?


Writing things out, assuming what is being referenced isn’t too difficult, is different than listing mechanics by name.

Battle Cards Variation

New 29 Mar 2023 Asked by aduinoch 42 Comments

Ok, so does this mean with battles so far all being flip cards that DFCs are now evergreen, or are battles just going to be a card type that pops up every now and again?Or are we going to get Battles that don't transform (noticed that all the battles so far have the subtype Siege and flip.)


Sieges don’t have to inherently transform, although all thirty-six in March of the Machine do, as it allowed us to get more detail into each world. We can also make Battles that aren’t Sieges and they can be single-faced.

Alternate Costs Indicator

New 01 Feb 2023 Asked by mimeo-tan 52 Comments

in your most recent drive to work (1004, logistics) you mentioned keeping track of alternate costs and how it can be a drag so i had an epithany back in the day, there was the tombstone that signaled cards that interacted with the graveyard, and today flip cards get special ☀️/🌙 icons would it be possible for special icons to be re-implamented as a way to remind players of alternate costs and logistical information?


I’ve been trying to get something subtly added to the mana cost box to indicate that “there’s another cost” for years with no success.

Flip vs Double-Faced

New 23 Dec 2022 Asked by stormcrow13 41 Comments

How exactly is changing the Kamigawa flip cards to double faced a functional errata? Is there some subtle rules difference between the two ways of flipping the card that I’m not realizing?


Yes. There are cards that turn a card to its other face. Those react differently between DFCs and flip cards.


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