Basics

Basics Names and Overlay Tech

New 11 Jul 2024 Asked by zanmor 9 Comments

With regard to giving basics new names, what about the overlay tech like you used with the Hatsune Miki cards? Flavorfully they're Meadows and it says that but mechanically they're identical to Plains.


We want to be careful how much we use overlay technology.

Rare Variance in Full Art Basics

New 10 Jul 2024 Asked by silverhawkpx45 5 Comments

What was the thinking behind making the full art basics have different rarities based on the season? There's a pretty big margin between 10% and 40% chance here?


Part of making things collectable is having variance between the versions. Some should be easy to find, while others require more work.

Commander Card Inclusion Concerns

New 09 Jul 2024 Asked by beatsandskies 42 Comments

Hi Maro: I’m definitely disappointed that there won’t be normal Commanders in the Commander decks. If people want a foil or showcase version then isn’t that what the collector boosters are for? I recently picked up the last set of challenger decks for casual play and it’s annoying I need to order another Kappa Tech-Wrecker and normal VOW/MID basics to replace included cards. I absolutely love precons — note my profile pic — and it’d be sad if they became another thing which “isn’t for me”.


The challenge is some players want one thing and some want another and we can only do one thing. As for putting the Commanders in the collector booster, we’ve done extensive polling of the audience for the collector booster and they mostly don’t want the Commander cards in the product.

Card Reference Origin

New 04 Jul 2024 Asked by towel-guy 9 Comments

are the seasonal basics of Bloomborrow a reference to Extremely Slow Zombie? :)


I think Mishra’s Factory beat Extremely Slow Zombie by many years. : )

Mono vs Multicolor Decks

New 03 Jul 2024 Asked by myfavoriteflavorisblue 22 Comments

I've heard it said one mild shortcoming of the game's engine is that basic lands don't quite support 2 color decks reliably. Do you agree with that and do you see it as a shortcoming? If we assumed it were, would basics being able to be played as any type be too powerful a fix?


I don’t see that as a shortcoming. The tension between the mana system pushing towards one color and the color pie pushing towards multicolor is key to the game’s balance.

Inverse Reflecting Pool Idea

New 31 May 2024 Asked by zombsidian 23 Comments

When/If an inverse Reflecting Pool? Ala can only make mana of basics you don't control


If. It supports splashing a little more than I think we want.

Anti-Snow Payment Method

New 31 May 2024 Asked by aalgot 38 Comments

If. Anti-snow is pretty easy to pay. The point isn’t to be hard to pay, the point is to make snow basics not direct upgrades.


That’s not a super efficient way of accomplishing that.

Nonbasic Hate Balance

New 19 May 2024 Asked by j-waffles 28 Comments

Re: Mass nonbasic hate in standard and pioneer pretty please with a cherry on topI have read the threads from my previous questions, and I now understand why most of the extreme nonbasic hate cards, stuff like blood moon, back to basics, or ruination, can feel oppressive against decks with 2 or even 1 color, which is obviously not the goal of such cards. I do want to ask now, as question of curiosity more than a specific request: what kinds of things make hate cards go too far? Whether it be blood moon or rest in peace or engineered plague; at what point does a hate piece cause too much collateral damage (like blood moon), or at what point is the punishment so severe that it can fully lock some decks out of the game (like Rest in Peace). Where is the sweet spot, how do you know you’ve found it, and what kinds of knobs do you turn to help get there? I know that’s way more than one question and might be better suited as an article, but I’d still be fascinated to hear about it.


It’s just yet another reason why play balance is so difficult. Not enough and it’s not effective. Too much and it has impacts you don’t want. Mostly it’s a lot of trial and error in playtesting, and then some finger crossing.

Full Art Lands Desire

New 18 May 2024 Asked by rxphantom 253 Comments

I love the full art lands we've been getting for the last few years, but I still find myself wanting vibrant landscapes with bright colors. No black and white, no Phyrexia, no Phyrexian symbols, no stylized mana symbols. I'm essentially asking for full art basics in the same style as Lorwyn. Will Bloomburrow deliver on this?


Maybe. : )

Wastes vs Snow Basics

New 10 May 2024 Asked by skagerrakgodofdarkness 28 Comments

How did wastes avoid the troubles of snow basics? My understanding is that snow basics wouldn’t be nearly as problematic is they were nonbasic and limited to 4 per deck ,, does the issue have something to do with basic land types?


There is not much drawback to replacing your Forests with Snow-Covered Forests. Replacing your Forests (or any basic land) for Wastes is (mostly) a drawback.

Snow-Covered Plains Confusion

New 08 May 2024 Asked by krinstranger 22 Comments

"Basic" is only a marker for lands and has nothing to do with how many copies you're allowed in a deck. So why does Wizards let it be a problem that players are allowed unlimited snow basics? Can't you just say, "You can't have more than four copies of cards other than lands named Plains, Island, Swamp, Mountain, and Forest in your deck unless the card says otherwise"?


Getting players to understand that Plains and Snow-Covered Plains are not the same got a lot harder with almost thirty years of saying they’re the same.

Basics of Basic Lands

New 08 May 2024 Asked by hyrosen-blog 35 Comments

"Basic" (for lands) means both that you can have any number in your deck and that you can add them from outside your limited pool. Those abilities should be separated for other card types, and they don't need to be a supertype.


That isn’t what the supertype basic means. It’s just a marker. The tournament rules dictate that specifically Plains, Island, Swamp, Mountain, and Forest have those qualities.

Snow Basics Issue

New 03 May 2024 Asked by the-sly-guy 35 Comments

Why where snow basic lands considered a mistake?


The fact that you can just include any number of them in any deck makes balancing effects with them difficult.

Desert Land Balancing

New 02 May 2024 Asked by manateeprince 29 Comments

You've covered why Snow basics were a mistake and why you wouldn't do basic deserts for the same reason. Would deserts that are functionally basics (i.e. have one of the five basic land types and enter untapped) but are limited to four of in a deck still suffer from the problems of snow basics? Or is the issue mostly that they can fully replace regular basics?Thank you very much for sharing so much design wisdom and contributing to a game so many people love :)


The four-limitation is the key quality in question here.

Snow Basics Revisited

New 02 May 2024 Asked by zozocracked 29 Comments

Why are snow basics a mistake? Do they just make snow too easy?


We just want one type of each basic land. The basic Plains is just Plains. Snow-Covered Plains can still do everything it does and be a Plains. It just shouldn’t be basic. Note: This is what would be ideal, not what is currently true.

Basic Deserts Proposal

New 02 May 2024 Asked by cptnbg 42 Comments

Will there ever be "sand covered" basics that act as basic deserts?


Nope. We consider the snow-covered basics a mistake.

Full Art vs Basic Lands

New 29 Apr 2024 Asked by aeuonym 40 Comments

Full Art Lands are often sought after and desired, why are all basics not full art in newer sets? what is the point of the basic frame lands compared to full arts. Fallout proved that decks and all lands in a set could be full art, and every set has them, so why not just make all basics fullart now?


There are actually players that don’t like full art.

Snow Basics Issue

New 20 Apr 2024 Asked by jjarnone-blog 28 Comments

You've said that R+D thinks snow basics were a mistake. Is that because your deck can play any number of them? Or is it because they also lend themselves to the entirety of the basic land eco-system of stuff like being fetchable by prismatic vista, safe from wasteland/blood moon effects, etc.?


All of the above.

Future of Snow in Standard

New 15 Apr 2024 Asked by metallix87 38 Comments

Do you think next time we have snow in Standard we could see it without snow basics? Maybe replacing them with a variation that aren't basics? That way, at least in Standard, you could see what that scenario would look like.


That’s possible. The issue will be dealing with player expectation.

Snow Basics Balance

New 14 Apr 2024 Asked by myheartgoesoontz 25 Comments

Regarding snow basics not causing any balance issues - Arcum's Astrolabe had to be banned in both Modern and Legacy, as it made it too easy to have a manabase that could play any color of spell while not being vulnerable to cards like Blood Moon or Wasteland that traditionally punish "greedy" manabases.


I’m aware.


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