Rule of Law

Innistrad Werewolves Color Alignment

New 23 Nov 2021 Asked by petruscaex 41 Comments

Hey Mark, I totally understand the reasoning behind Werewolves getting Black as a tertiary color but if it was White instead that would help the tribe a lot as it's the color of Rule of Law effects (that prevents casting more than one spell/turn). Was this ever considered during the design of the recent Innistrad sets?


Werewolves is a really hard fit for white thematically. Also, we wanted the vampires’ third color to be white in Crimson Vow.

Mine! Mine! Mine! Card's Color

New 23 Sep 2021 Asked by swordoath 31 Comments

Hi Mark. With werewolves and daybound fresh in everyone's mind and the understanding that silver-border sets are often a staging ground for fully-realized black border ideas, I have an if-or-when for you. If or when: Mine! Mine! Mine! in black border (ie: green Rule of Law).


That card in black border (if we did it) would be white/blue.

Card Drawing Restrictions

New 12 Jul 2021 Asked by itsmearia 40 Comments

Shouldn't "each opponent can't draw more than one card a turn" type effects be white? It's the color that wants everyone to play fair after all. It's also the color that wants to set rules (Ethersworn Cannonist, Rule of Law, Deafening Silence). It even started in white with Spirit of the Labyrinth. What caused that ability to shift to blue (the color that already has the most ways to gain card advantage anyways)? It feels like Hullbreacher and Narset should be white cards and not blue.


The effect can be in white, but it’s also home in blue.

White's Rules Setting Properties

New 01 May 2021 Asked by su92 51 Comments

Is white's rules setting supposed to be both about restrictions (Rule of Law, Aven Mindcensor) AND forcing players to play fairly (Containment Priest)? The latter seems like it would fit green or red better.


White does do both.

White's Stack Disruption

New 14 Sep 2019 Asked by tbjanowski 28 Comments

Why is White better at disrupting Blues normal stratagies then either Red or Green? Deafening Silence, Orims Chant, Silence, Spirit of the Labyrinth, Aven Mindcencor, Rule of Law to name a few. White has many other cards that limit or restrict playing the game on the stack, drawing cards etc.


Instants and sorceries aren’t inherently a blue thing. All the colors have access to them.

Lizardfolk's Freedom Cry

New 26 May 2019 Asked by xenrac 41 Comments

Lizards Accept no rule of law! Lizardfolk out! Hissssss!


Respect!

Rule of Law Origin

New 25 Jul 2017 Asked by thejonze 44 Comments

Hi Mark, a few of us are taking the BAR exam this week and I was wondering if you have any trivia on Rule of Law or the azorius guild?


Rule of Law started as a blue card as blue, at the time, was the color most conscious of the game and this felt like it was impacting how you played. I later realized I made a mistake and put it into the right color, white.

White Color Mechanics

New 23 Apr 2017 Asked by goldgaridelve 21 Comments

For the White Color Pie H2H, will you provide some iconic examples? I don't think I know the difference between Taxing and Rules Setting.


I will give examples when posting the Head-to-Head. Taxing, specifically, means that things are halted unless you pay a cost, usually mana. Rules setting are enchantments that create new rules that simply happen, there’s no buy out clause. Taxing can be a one-shot or enchantment where rules setting tends to mostly be enchantments.Ghostly Prison is taxing. Rule of Law is rules setting.

Colorless Rule of Law

New 18 Apr 2014 Asked by nivmizzetthefiremind 6 Comments

How likely are we to see the Rule of Law effect on a colorless card, like an artifact?


Not super likely, but it’s possible.

Dwarves in White

New 05 Jul 2012 Asked by tablegames-blog-blog 14 Comments

I feel like you may have addressed this before but: What about Dwarves as a small iconic race for white? Obviously there is the "They live in mountains!" issue to move past, but that feels like a relatively minor component of the deeply hierarchical, clan based society that is very invested culturally in the rule of law. There's some untapped potential there.


Dwarves in white’s come up but the creative team has never really warmed up to the idea.

Card Impressions Game

New 20 Mar 2012 Asked by philosophile42 2 Comments

Let's play a game: I name a card you tell me the first thing that comes to mind. 1. Dark ritual 2. Mudhole 3. Intruder alarm 4. Rule of law 5. Grizzly bears


1. Alpha boons 2. Hosing flashback 3. Gerrard in the Stronghold 4. Shifting blue to white 5. 1G 2/2


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