Clandestine Chameleon

Acorn Card Criteria

New 22 Sep 2022 Asked by kreetn 78 Comments

What makes Far Out an acorn card and Clandestine Chameleon not?
I’ll just come right out and say it: I’m peeved that Far Out, a card whose design I LOVE isn’t implicitly black bordered and that I’m going to need special permission from my playgroup to use it. I’m a Melvin, and not being able to use it everywhere really rustles my Jimmies.


The normal rules can’t handle what’s known as mutually exclusive modes. It’s when a card has multiple modes, but the outcome are different choices of the state of one item. I’ll use the card Outlaw’s Merriment from Throne of Eldraine as my example:Outlaw’s Merriment\1RWWEnchantmentAt the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.• 3/1 Human Warrior with trample and haste.• 2/1 Human Cleric with lifelink and haste.• ½ Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”There are three modes, but you only get one creature. This forces us to answer the question of what do you do if something is more than one state at once. For example, what happens if you cast Outlaw’s Merriment and chose all three modes? The normal rules can’t handle this.The acorn answer is you combine all the information as best you can. In the case of Outlaw’s Merriment, you would get a 6/4 Human Warrior Cleric Rogue with haste, lifelink, trample, and “When this creature enters the battlefield, it deals 1 damage to any target.”


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