Dawn of Hope

White Card Additions in Commander

New 01 Dec 2020 Asked by nav566 64 Comments

After reading your Odds & Ends, I just want to say white got some overwhelming help over the past few years, from the point of view of a commander player. Generous Gift, Smothering Tithe, Dawn of Hope, Cartographer's Hawk, Keeper of the Accord Mangara the Diplomat and Luminous Broodmoth all Scoured new grounds for white in commander, and I personaly feel the effect a lot. So thank you for those.


You’re welcome.

White's Powerful Card Pool

New 30 May 2020 Asked by owlprices 55 Comments

I have noticed that in recent sets, white has had a lot of powerful and in my opinion, unbalanced, cards such as All That Glitters, God-Eternal Oketra, Dawn of Hope, Heliod, Sun-Crowned, and multicolored cards like Dream Trawler, Lurrus of the Dream-Den, Teferi, Time Raveler, Winota, Joiner of Forces, and Zenith Flare. Has this been a coincidence, or is there a push in design to make a more powerful card pool for white?


We have been focusing on white as there was a large public outcry about it.

Colorless Card Drawing

New 10 Jan 2020 Asked by stunstacker 45 Comments

Dawn of Hope and Mentor of the Meek have been regarded as colour pie breaks, however there are colourless cards that can much more reliably draw cards than pretty much any white card. Classics like Staff of Nin and Skullclamp but also recent things more inline with modern colour philosophy like Arch of Orazca and Endless Atlas. Why is mono brown allowed to draw cards but white can't?


Colorless cards can do things colors can’t (like say destroy enchantments). We just have to be careful what rate we set them at.

Dawn of Hope Analysis

New 07 Jan 2020 Asked by karakur1-blog 38 Comments

Is Dawn of Hope a bend or break for white?


It’s right on the line between severe bend and break.

Dawn of Hope Analysis

New 08 Dec 2019 Asked by madmanatw 42 Comments

Mentor of the Meek is now considered a break- what's the current feeling on Dawn of Hope?


It’s a pretty big bend. Do white thing and get to draw cards is not the recipe for fixing white.

White's Unique Advantages

New 06 Dec 2019 Asked by belteshazzar98 40 Comments

I'm trying to build a proof of concept commander deck that works within whites color pie to generate ramp and card advantage it's own way without an pie breaks and I want to make sure I understand what white is allowed. Land ramp is allowed to catch up to others right? And narrow card draw such as Dawn of Hope is only a bend?


It can catch up with others with land and draw with very narrow parameters.

Appreciating White Cards

New 02 Mar 2019 Asked by petruscaex 67 Comments

In behalf of my fellow Commander players I must thank you and all the staff responsible for the amazing cards we've been seeing in the last sets and announcements, specially for White. Serra the Benevolent, Smothering Tithe, Angelic Exaltation, Dawn of Hope and Divine Visitation (I could cite many others actually) were really awesome for the format! EDH community may complain a lot but we know that you're always working hard to make the game better for everyone :)


Thank you. That’s nice to hear.

Dawn of Hope Experiment

New 26 Jan 2019 Asked by mtgrathkey 25 Comments

You have mentioned that Dawn of Hope is a part of an experiment. In your opinion what is the current results of that experiment?


I don’t think it’s paving the way to the future.

Dawn of Hope Query

New 06 Jan 2019 Asked by ultra-chocolatebouquetkid 27 Comments

Hi Mark. How severe of a bend is Dawn of Hope? I thought white wasn't supposed to get straight up card draw.


It’s a pretty big bend.

Card Draw Controversy

New 24 Dec 2018 Asked by monikermage 43 Comments

On the blue being strong & deliver of secrets thing. Blue can overcome its weaknesses by doing what it already does, getting an aggressively costed creature in an instants/sorceries deck. But White can't overcome its weakness with card draw by doing what it already wants to do? I feel like if Mentor of the Meek and Dawn of Hope are considered bonds or breaks, Delver of Secrets should be too.


You’re comparing apples and oranges. Blue’s weakness is not a lack of creatures. All colors get creatures and each gets aggressively costed creatures that play into its strengths. Blue does, by the way have the worst power/toughness ratio to mana cost of any color.

Dawn of Hope Experiment

New 23 Dec 2018 Asked by drewishgoy 39 Comments

How is the card draw part of Dawn of Hope in White?


It makes me nervous, but we’re trying an experiment.

Player Interest in Relics

New 17 Dec 2018 Asked by tbjanowski 25 Comments

It always seems older cards that played in new / novel design space seem to create the most interest and questions; oubliette in black, dawn of hope in white for example. Is the player based interested in these relics of Magics past a vocal minority, or a bigger group at large?


Players are drawn to cards that let them do something the color doesn’t normally do.

Dawn of Hope Analysis

New 02 Nov 2018 Asked by embraceourpower 41 Comments

What's your opinion of Dawn of Hope?


It’s an experiment that makes me very nervous.

Solutions for White

New 27 Oct 2018 Asked by hopeless-knight 65 Comments

A few of the main reasons white is so wimpy in EDH though is its considerable lack of Landramp and Card Draw, along with a lifegain mechanic that becomes weak when everyone has 40 life. Dawn of Hope tackles some of those problems with card draw and lifeain but... how else can you help it's other flaws? White also has no manner of winning on it's own turn through one spell. it's most common Win Cons are just accumulated value or stuff like felidar sovereign, and that paints a target on you.


We’re actively working on solutions, but it’s about white finding white ways to win, not white acting like other colors.

Commander Color Pie

New 27 Oct 2018 Asked by garyoakriginal 26 Comments

With some sets, colors felt like they focused on or explored certain aspects. That's what Mentor of the Meek and Dawn of Hope looked like, white felt like it was rallying together to get an answer. So with how infrequently this comes up, is it really an issue color pie wise? Would these cards have been better in a commander product or just having a more expensive casting cost and/or activation cost?


Commander follows the same color pie as every other format. There’s no “white gets to do this just in Commander”.

Inspiring Commander Confusion

New 27 Oct 2018 Asked by dude1818 41 Comments

In response to a color pie question, you said Dawn of Hope wasn't run by the Council of Colors. But in your card story article, you talk about all the debate the Council had about that card. So what really happened?


Sorry. It’s early. I’m tired. I was mistaking Dawn of Hope for Inspiring Commander from the MTG Arena Tutorial. We did talk about Dawn of Hope.

Council Oversight

New 27 Oct 2018 Asked by gabecampos89 38 Comments

Why wasen't Dawn of Hope run through the counsil of colors? I thought the counsil was setup exactly for this purpose. I apreciate and like the design and the effort of making white better for commander, but it's worrisome that it didint go through the normal hoops. Can you give us a more detailed account of how it was made?


It wasn’t made for a for sale product, so it slipped through the cracks. EDIT: I’M TIRED AND CONFUSING DAWN OF HOPE WITH INSPIRING COMMANDER.

White Card Draw Tax

New 27 Oct 2018 Asked by spiritkhan 37 Comments

With Mentor of the meek and now Dawn of hope, can white's card draw have a tax of 1 or 2 mana when triggered so that it can't use the card drawn right away most of the time? Anything to help white in commander.


Dawn of Hope was not run through the Color Pie Council. Please don’t see it as a trend of us moving towards card draw for cheap creatures. There’s giant debate if we should have ever printed Mentor of the Meek. EDIT: I’M TIRED AND CONFUSED DAWN OF HOPE WITH INSPIRING COMMANDER.

Card Draw Mechanics

New 20 Sep 2018 Asked by csdragon 43 Comments

Regarding Dawn of Hope: I like the idea of card draw being enabled for all colors in ways that matter to them. Blue should always be best at card draw, of course, conditional or otherwise, but if rewarding White with cards for doing something White likes to do, like gaining life, brings it up to par with at LEAST Red, if not Green and Black, I think that's a good thing.


The problem is white is the color with all the answers and its weakness is supposed to be it doesn’t always have the answer it needs meaning it’s supposed to be the worst at card drawing.

Design Boundaries

New 20 Sep 2018 Asked by borisdevilboon 25 Comments

If Dawn of Hope is a potential pie break, does that mean Well of Lost Dreams was a no-no for doing the same thing in colorless?


Artifacts can do things colors can’t do, usually at a rate that doesn’t undercut a color’s weakness.


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