Cycle of Life

Shifting Creature Types for Different Planes

New 13 Jun 2024 Asked by suigenyukiouji 10 Comments

If or when: a plane where the usual creature types are shuffled around a bit, but still fit their new colors? Ex. goblins on this plane are more civilized and selfless than average and are in White, merfolk swim in lava and live in volcanoes and are Red, undeath is seen as a natural part of the cycle of life thus zombies and animated skeletons are in Green, etc.


Designing for the eternal world, especially Commander, complicates this. Because we’re trying hard to connect with themes of the past, it becomes hard to add new cards to a theme, but specifically put them in a different color(s) than they originally appeared in. We do like to stretch creature types to new colors, but usually associated with a color that has some history to it.

Alternative Color Wheel Configuration

New 23 Dec 2020 Asked by runcibleraven 87 Comments

I think the colour wheel should go WURBG. BG (cycle of life) and UR (the elements) make sense as allies, while Green (forests) and Red (fire) should be enemies, as should Black (materialism) and Blue (abstraction). Have you ever considered exploring this alternative configuration?


So what are your suggestions for the five conflicts?

Green's Recursion Capability

New 09 Jun 2020 Asked by ticked-off-squirrel 58 Comments

Hey Mark! Quick Color pie question: why does green get a lot of recursion? It seems unnatural for green to be able to bring things back after a natural life is over. Thanks!


The cycle of life and death is a big part of green.

Thanos's Motivation

New 29 Apr 2018 Asked by pdammora 42 Comments

Why do you think Thanos is anti-green? It seems that he wants to preserve the cycle of life and death


WARNING: VAGUE SPOILER FOR “AVENGERS: INFINITY WAR” Wanting to usurp something is not preserving it.

Golgari Mechanic Reasoning

New 19 Dec 2017 Asked by donated-warroir-9 31 Comments

In the multiple choice questions for GDS2, number 34 asks what mechanic would be most at home in the golgari guild on ravnica. Your correct answer was flashback, but I thought about it otherwise because flashback can only go on instant's and sorceries, and thus would not be a good mechanic for a guild that cares mostly about creatures, and ravnica guilds can only have one mechanic. Am I misinterpreting the question?


Golgari cares about the cycle of life. That’s often represented on creatures because there are many ways to bring creatures back from the graveyard. Golgari doesn’t care anything specifically about creatures, unlike Selesnta that does, so giving it a mechanic that lets it use cards out of the graveyard, even if they are instants and sorceries, is right up Golgari’s alley.

Green's View on Evolution

New 06 Mar 2017 Asked by supaquazi 26 Comments

Re: "It's both. Evolution is part of growth." But isn't it more true that Green see's evolution as part of the natural cycle of life, and therefore it's something to be accepted, rather then a goal to be pursued.


The goal is for things to continue as they are. Green wants everyone to stop trying to change things. Acceptance is a means to reach that goal because it allows others to accept that things don’t need to change. The continuing on of the natural process, which I’ve dubbed “growth” is the goal.

Voldemort's Color Alignment

New 31 Oct 2014 Asked by chaosborn27 50 Comments

Voldemort green? But he stretches the boundries of magic in order to break the cycle of life and death. Surely making it so that you never die is one of the least green things you can do?


Okay, I’m convinced he’s Grixis and not Sultai.

Black Green Dynamics

New 14 Jun 2013 Asked by sofacoin 4 Comments

There are SOME elements of community v selfishness in black green, aren't there? Green's a color of symbiosis, and black of parasitism. It's not as front and centre as in white-black, but I'd like to see you tell the Golgari that the maxim "the strong thrive, the weak survive" doesn't fit their colors :D


Yes, there are some elements of the community in green, but it’s more like the cycle of life than I’m looking out for everyone else.

Blue-Red Philosophy

New 03 Jun 2013 Asked by artoskincaid 10 Comments

Just got a chance to really listen to the Blue podcast, and I'm still at a loss for why there needs to be such a hard line between blue and red philosophy. Everything about them seems to be polar opposites rather than the subtle differences that exist between the other colors, like BG focus on the cycle of life, RW focus on overwhelming forces, GU focus on evolution, and WB focus on the group. UR doesn't seem to have this true cross-cutting theme that connects the two.


Blue and red are the two colors who enjoys trickery and they have a number of mechanics (like forking, redirecting, temporary stealing, etc.) that play into this feel.

Green Indestructibility

New 24 Sep 2012 Asked by eiphel-blog 4 Comments

As colour pie guru, what is the reasoning for green being second for indestructibility (or third counting artifacts)? Isn't indestructibility in opposition to nature and the cycle of life? It would seem more black to me.


Why is indestructibility in opposition to nature?  There can be natural indestructible things. 

Graveyard Interaction

New 06 Apr 2012 Asked by thelordofhats 2 Comments

I've heard people say that after Black, Green is actually the secondary color for graveyard interaction. Is this true, and if so, do you usually use it in the Vengevine "care about specific cards in graveyard" sense, or the Splinterfright or Ghoultree "It's the quantity that matters" sense?


Black is clearly number one when it comes to graveyard interaction. Green is number two with white a close third.  Green’s graveyard interaction comes from its cycle of life feel where it gets life from death (aka returning cards from the graveyard to the hand). Green does a little of creatures in graveyard coming back into play but if that’s the part you’re studying the color pie for, white is ahead of it.


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