Splinter Twin

Splinter Twin on The List

New 05 Jun 2021 Asked by funnyjoemama 38 Comments

Why is Splinter Twin on The List if it's banned in Modern?


Because it’s legal in other formats.

Un Cube Interaction Query

New 02 Feb 2019 Asked by a2b63c-blog 39 Comments

While playing an Un cube with some friends, we came across an interaction we figured we should ask the official Unrules manager about. If I have a library enchanted with Animate Library, and make a copy of that library using splinter twin, what does it make?


Not what you want. A non-animated library that you can’t draw off of, basically you get nothing.

Splinter Twin Comparison

New 26 Jan 2019 Asked by lavaanddiamond-blog 22 Comments

Re: Splinter Twin on legs, isn't that just Kiki-Jiki, Mirror Breaker?


Kiki-Jiki can copy many creatures, but Splinter Twin only copies one.

Prime Speaker Vannifar

New 26 Jan 2019 Asked by jul0798-blog 51 Comments

I just wanted to say thank you to all responsible for printing Prime Speaker Vannifar, as I think it's a very elegant way to breath some life into the old Birthing Pod style lists without making the effect overly problematic. It's one of my favorite cards printed recently. Is it possible we could see a similar fix for Splinter Twin?


That’s a little trickier to replicate on a creature.

Splinter Twin Ban

New 08 Oct 2017 Asked by splintertwinplayer 32 Comments

Hi Mark, do you think that Splinter Twin should remain banned in modern right now having a format with a pair of turn 3 combos on it? Thanks.


It’s so far out of my area of expertise that I have no idea.

Splinter Twin Messages

New 10 Jan 2017 Asked by sorin-slackov-bored-of-innistrad 31 Comments

So how many messages have you gotten about Splinter Twin being an Aura?


A few. I was thinking cards banned in Standard when I asked, but obviously I didn’t clarify.

Banning Transparency

New 10 Jan 2017 Asked by zwomally 36 Comments

In your Metamorphosis article you were very upfront about the length of time KTK cards would be standard legal so we would "understand the impact before [we] purchased the cards." Then as a company you reprinted Splinter Twin in Modern Masters 2015 and then banned it in Modern. Then today's bannings. To keep up with the transparency you wanted to bring with the format changes, would it be possible to have an official list of cards being monitored for bannings?


We don’t have the ability to predict the future. We do try to be transparent, but if we don’t know, it’s hard to tell you all.In the past we’ve tried having a "watch list" for cards we were thinking about possibly naming but it panicked people more than calmed them down.

Partial Bans Challenge

New 10 Jan 2017 Asked by teh-maxh 24 Comments

Has there ever been consideration of banning certain uses of cards, without banning the card entirely? (For example, Splinter Twin is a potentially useful, but not broken, card on its own; it's only a problem when it goes infinite.) What arguments killed the idea?


The messaging and policing of partially banning cards is too difficult.

Togglodyte and Splinter Twin

New 29 Aug 2016 Asked by clawlord 15 Comments

Un-rules question: If I enchant my Togglodyte with a Splinter Twin, will it copy the on/off status of the original or always enter the battlefield on?


The copy will start in its initial state as if it were just cast.

Red's Hasty Clones

New 14 Mar 2016 Asked by b4da1r 25 Comments

"Could red have a hasty, dies-at-end-of-turn clone?" Like Splinter Twin or Kiki-Jiki?


I think they meant now.

Reprint and Ban Philosophy

New 19 Jan 2016 Asked by thesumofallnoobs 124 Comments

Who was responsible for the Splinter Twin reprint in MM2015? I hope he/she is fired, because that was completly a mistake, if not a joke to all players to reprint a valuable card and ban it less than a year later.


Do you have any idea what we’re going to ban a year from now? How about two years from now? Neither do we. Because of our lead time to physically print sets, we have to make decisions long before we know the future environment.

Justifying Daybreak Coronet Reprint

New 09 May 2015 Asked by dunharrow-le-dingue 40 Comments

Why is Daybreak Coronet is in MM2015. It only pairs with Goblin War Paint and Splinter Twin. There are not enough auras to justify playing this card. I understand that it needed a reprint, but surely it could have been reprinted in a set with more than one common aura.


Some reprints are for constructed and not limited.

Creature Duplication Colors

New 29 Nov 2014 Asked by secretly-a-pie-romancer 14 Comments

"Populate was in green and that was clone-like. I’m not sure they’d be flavored as clones but green is number two (although a distant one) in duplicating creatures." Not red for things like splinter twin or Kikki Jikki?


Red gets to copy temporarily.

Pie-Breaking Justification

New 03 Oct 2014 Asked by goldenpineapples 19 Comments

Why do you excuse Master of Waves for "being fragile" but hornet queen is "6 flying power" when it's a 2/2 and a bunch of 1/1s? Is Precursor Golem (three 3/3s and "when a spell targets only a golem copy it to each other golem") counted as "a gamble on your opponent getting free value" or "9 power for five mana?" Also, do you feel this pie-breaking infraction is more serious than an accidental combo (splinter twin) or wrong evaluation on a card's format impact (thragtusk) ? All seem serious.


Blue is allowed to make tokens. That is well within blue’s part of the color pie. It’s not a weakness. Flying is supposed to be a green weakness. Green has all sorts of answer to flying because it’s not supposed to get good fliers. Combos will happen but they are much harder to see or catch. Making a card which unto and by itself breaks the color pie, especially when it weakens color vulnerabilities, is something we should have the self-control not to do.

Card Design Space

New 07 May 2014 Asked by kpestana 32 Comments

It was pointed out to me that most of the strongest cards in JOU (Limited and Constructed) are mostly functionally the same as old cards (City of Brass, the Dictates, Oblivion Ring, Honor of the Pure, True Believer, Seraph of Dawn, Splinter Twin, Pyrostatic Pillar, Enchantresses Presence, Mesmeric Fiend, Spirit Away, etc) Is this a sign that MTG is running out of design space, or that development is less willing to push unfamiliar effects?


It means that the known cards are the easiest to gauge the power level of. The untraditional powerful card will take longer for players to find.

Doubling Season Combo

New 13 Sep 2013 Asked by sirgog-blog 13 Comments

Doubling Season and RTR Jace is a two-card near certain win combo (instant ultimate Jace 4.0, fetch a new Jace and the highest impact card in your opponent's library, repeat with new Jace 4.0). But this combo is a lower power level than some of the Splinter Twin shenanigans that was good but didn't break Standard. What other interactions with DS are Development concerned about?


Doubling Season + most planeswalkers.

Combo Deck Future

New 25 Oct 2012 Asked by ryuunoir 5 Comments

Mark, I have been playing magic since Urzas. I have seen some of the most degenerate combo decks exist. Lately however, and understandably, Combo hasnt just taken a back seat to aggro and control but its down the road, 100th floor and if you squint really really hard its there. While i acknowledge recent mistakes that were combo, (aka splinter twin) I want to know on the storm scale, will we see another legitimate combo deck in standard on the scale of Pyromancers ascension. Good but not broken?


If you love combo, you might want to take a look at the modern format where combo is king. Combo will always thrive in formats where there are more cards to combo together.

Combo Deck Outlook

New 22 Oct 2012 Asked by albino--penguin 5 Comments

Combo, at least lately, seems to only exist when an interaction slips through the cracks (Splinter Twin/Deciever Exarch being the obvious example). Is there any hope we'll see more directly pushed combo decks in the future (albeit more fragile than previous incarnations)? There's kind of a neat Galvanic Alchemist/Axebane Guardian interaction currently, but nothing really interesting.


R&D doesn’t push combo decks. What we do is make open-ended cards and the nature of the system creates combo decks. We then try to crack down on them in broader formats with more cards if we think they are speeding up the game too fast or making things to non-interactive.


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