Dwarven Warriors

Bird Versus Mole Mechanics

New 12 Jul 2024 Asked by puddlemereunited25-blog 16 Comments

Now that Bloomburrow is in preview season, feels like a great opportunity to ask a question about magic which has always bugged me. How come birds get to fly but moles and other similar creatures don't get an evasion mechanic called "burrow" (i.e. flying but underground)?


Because we have an evergreen mechanic called flying and not one called burrowing. : )The closest we have to burrowing is “target creature with power 2 or less is unblockable” first seen on Dwarven Warriors in Alpha.

Dwarves and Warriors

New 31 Jul 2017 Asked by eachdayaholiday 45 Comments

My birthday was a couple of days ago and I wanted to ask if you have any trivia on gods dwarves or warriors? Thank you c:


Dwarves Warriors in Alpha was “Summon Dwarves”. We would later change “Summon” to “Creature” to make it clear it was a creature card. We then stopped using plurals in creature types. Finally, we changed the rules so that creatures could have more than one creature type and started doing race/class on humanoid creatures. Dwarven Warriors is now a “Creature - Dwarf Warrior”. Happy Belated Birthday!

Dwarves Trivia

New 10 Sep 2016 Asked by shade7484 38 Comments

It's my birthday, and I'd like some trivia about dwarves of magics past.


When Magic first started, it had two dwarves. Many people remember Dwarven Warriors, but Dwarven Demolition Team is not as fondly remembered.Happy Birthday!

Alpha Cards Modern Potential

New 27 Jul 2013 Asked by doopboopdoop 13 Comments

Following cards from alpha are not modern legal and have no reserve list, color pie, complexity or power level concerns, think you could see if any can get fit into a set?: Dwarven Warriors, Hurloon Minotaur, Copper Tablet, Conservator, Burrowing, Celestial Prism, Castle, Animate Artifact, Ironclaw Orcs, Ironroot Treefolk, Lance, Living Wall, Obsianus Golem, Orcish Oriflamme, Pearled Unicorn, Plague Rats, Phantom Monster, Phantasmal Forces, Scavenging Ghoul


Interestingly, most of those cards we’ve made better versions of them.

Red's Tactical Abilities

New 04 Aug 2012 Asked by awesomedawgs 3 Comments

Is making creatures with 2 power or less a red thing? The ability is in common (Goblin Tunneler and Dwarven Warriors) so maybe more support? Or does it already have a poor response? (The ability seems to work well for izzet decks as many blue creatures already have generally low power.) Sorry for the wall of text, it's just that Izzet is also my favorite guild so it would be a shame if the red half were weaker than the blue.


The Dwarven Warrior/Goblin Tunneler (power or 2 or less unblockable) is a red ability. The flavor is that it makes a tunnel which only small creatures can use.


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