Fateful Absence

Token Complexity Concerns

New 30 Jan 2024 Asked by aramisuvla 39 Comments

With Blood, Map, Clue, Food and Treasure all in Standard, I make an embarrassing number of misplays by forgetting which ones I have in play. This is exacerbated when my opponents give me tokens that my deck doesn't make (eg Get Lost, Fateful Absence). Is this complexity an issue that you're tracking?


Yes. We make token cards to help with this (at least for the tokens your deck makes).

Destroying Permanent Limitations

New 31 May 2022 Asked by zwomally 29 Comments

Hey Mark, I remember you saying W/B and B/G are the two color combinations that can “Destroy target permanent.” Can W/R not? They both get target artifact. Red gets target land. White can get target creature, target enchantment, and now target Planeswalker (Fateful Absence).


No, we’ve chosen to limit the effect to just two two-color combinations. There are more combinations that potentially could do it, but we’ve found the game is better if we space out the abilities to make decks play out differently.

Praise for Fateful Absence

New 11 Sep 2021 Asked by petruscaex 52 Comments

Hey Mark, please distribute high fives to the ones responsible for designing Fateful Absence. It is strong, it is flavorful, it is an Instant-speed removal and one of the best ones ever printed in White. As a White player I'm really happy with Innistrad Midnight Hunt (:


Will do.


Portions of Marodigest are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Marodigest is not produced by or endorsed by Wizards of the Coast. All other content © 2024 Webscape Internet Engineers. All rights reserved.