Might of Oaks

Community Influence

New 25 May 2017 Asked by theeverlastingdave 21 Comments

I had a dream once where I tried to talk you into following Standard more closely, but in terms of interactions that actually happened, thanks for answering my random questions about Mountain Goat and Might of Oaks. The opportunity to talk to you on Tumblr is one I don't take for granted, and it makes me feel like a bigger part of Magic than I really am. Happy Birthday, Mark. All the best to you today.


The cool thing about Magic is that anyone can get involved. You make a good point on Blogatog and it can affect how we make the game.

Visions, 7th Edition Contributions

New 27 Dec 2012 Asked by cryptrat 4 Comments

Is there anything I can credit you for doing in Visions or 7th Edition?


Cards I remember designing (or co-designing) in Visions: (note this is a long time ago so my memory might be faulty) Anvil of Bogardan Brood of Cockroaches Chronatog City of Solitude Eye of Singularity Helm of Awakening Juju Bubble Necrosavant Ovinomancer Quirion Ranger Rainbow Efreet Relentless Assault Rowen Squandered Resources Suq'Ata Assassin Talruum Champion Triangle of War Cards I remember making (or co-making) in Seventh Edition: (once again my memory is not perfect) Arcane Laboratory Archivist Coat of Arms Compost Confiscate Delusions of Mediocrity Elvish Lyrist Elvish Piper Engineered Plague Evacuation Fervor Grafted Skullcap Gravedigger Hibernation Lightning Blast Maro Mawcor Might of Oaks Nature’s Revolt Opportunity Opposition Persecute Pygmy Pyrosaur Reclaim Relentless Assault Revenant Rolling Stones Rowen Seeker of Skybreak Seismic Assault Serra’s Embrace Shock Spellbook Sudden Impact Telepathy Temporal Adept Thieving Magpie Tolarian Winds Yavimaya Enchantress

Urza Saga Creation

New 19 Dec 2012 Asked by mandramas 7 Comments

I really love the narrative framing trick of Urza Saga: each color it's a different chapter of the story. Was it created during design or after? Do you like it?


It was something the creative team came up with. Note, by the way, that I did all the card concepting for Urza’s Legacy (that is I wrote the art description for all the cards). That’s why there’s a squirrel in Might of Oaks and how Deranged Hermit got to be concepted as he is.


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