Psychic Purge

Psionic Magic Colors

New 30 Oct 2023 Asked by nothingbutland-blog 48 Comments

In general psychic magic falls into Blue color pie...even the breaks Psionic Blast, Psychic Purge, Psychic Allergy, Telepathy, Telekinesis( what a wasted card name) with the occasional shift into Black Psychic Spear, until you hit Pyrokinesis being Red. Cpuld you see psychic magic/powers across all colors?


I could imagine a psionic themed set where we spread it across all five colors. In a vacuum, it’s pretty blue.

Psychic Purge Color Alignment

New 30 Jul 2021 Asked by al-pakabol 39 Comments

Me and my buddy were looking through old cards when we saw Psychic Purge. Looking at it, I dont think it's very blue. Would you say it was a bend or a break, if either?


It wasn’t technically a break when it was created as early Magic let blue do a little direct damage. It’s clearly a break in the modern color pie.

Blue Psychic Damage

New 11 May 2019 Asked by tbjanowski 31 Comments

Psionic blast, psionic entity, psionic gift, psionic sliver, psychic venom, psychic purge, psychic barrier, psychic allergy, mind bomb, are all examples of blue using psychic for damage. Are any of these still available to blue under current color pir restrictions?


No. Blue no longer gets direct damage in its slice of the color pie. It’s still able to flavor things as psionic if used on an ability blue can do.

Psychic Purge Opinions

New 23 Nov 2012 Asked by skryble-deactivated20130527 5 Comments

Psychic Purge: Equally irredeemable as hornet sting, better, or worse?


I am much more forgiving of off-color pie cards from Alpha. EDIT: Okay, and Legends.

Psychic Purge Critique

New 30 Aug 2012 Asked by talinthas 1 Comments

man, the old legends card Psychic Purge must drive you insane.


It’s not exactly on color pie.

Handling Can't Discard Mechanic

New 26 Feb 2012 Asked by kycygni3 1 Comments

Continuing askingsomequestion's post, are there others like that? Do black's enemies have "can't discard"? The other colors?


“Can’t discard” doesn’t work as cards can’t have continuous abilities in the hand. What we do is have cards that have an effect if you are forced to discard them. Of the nine cards that have this ability all but two are white and green (black’s two enemies) or artifacts. The two remaining cards (Psychic Purge - blue and Guerilla Tactics - red) are both from the first few years of the game.


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