Larceny

Humanoid vs Monster Commanders

New 05 Apr 2024 Asked by jonscreenshow 32 Comments

First, I want to say I really like Thunder Junction more than I thought I would. It could end up being my favorite set this year. Great job to you and the team! Second, back in AFR, the commander precons had a humanoid adventurer face commander and a monster alt commander. I thought that was really cool because I'm a big fan of monsters and weird creatures and love building decks with them as the commander. Magic has some really great monsterous creature types that are underrepresented as legendary creatures. I don't know if I'm alone in this, but I'd love for one humanoid and one beast/monster commander to be the norm for precon design. The Grand Larceny, Desert Bloon, and Quick Draw precons are great examples of this. Having Yuma, Gonti, and Stella Lee as the humanoid face commanders and Kirri Talented Sprout, Felix Five Boots, and Eris Roar of the Storm as the more monstrous alt commanders.
I bring this up because I was really hoping for something a little more monsterous for the Most Wanted precon alt commander. Like a Skeleton or Nightmare or Horror or Minotaur, or Bird. Something along those lines would be really interesting with one of the outlaw creature types. Instead, we got a Dwarf. Vihaan Goldwaker is a great card, don't get me wrong. I just wish that every precon could have alt commanders that are a little more "out there" in terms of creature type usage instead of another human or dwarf or elf, etc. What are your thoughts on this?


My thoughts are there’s some one out there who loves Dwarves who’s super happy because we made a Dwarf card for them. I hear you that you’d like more non-humanoid legendary creatures, and that is something we’re dedicated to doing, as evidenced by the decks you did enjoy, but there’s a lot of player desires to meet, which means we need to spread the love a bit.

Flavorful Mechanics Consistency

New 25 Feb 2024 Asked by aalgot 31 Comments

If/when a card that makes larceny a crime, along with the other similarly named cards as well.


If. Whenever we make new flavorful mechanics, there will be disconnects with old cards. With over 27,000 cards in existence, it’s impossible to avoid. Tweaking rules just to make old cards flavorfully fit is a recipe for disaster.

Clarifying Crime Mechanic

New 24 Feb 2024 Asked by thekoboldyipper 68 Comments

Are you at liberty to clarify the new Crime mechanic? I'll be transparent: I mostly am curious if Larceny is a crime (the card, of course :) ).


In order to commit a crime, you have to cast a spell or use an ability that targets an opponent or their “stuff” (permanents, spells, cards in any zone other than exile).Larceny is, by thus definition, not a crime.


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