Astral Slide

Misunderstanding Parasitic Mechanics

New 22 Jul 2021 Asked by marcantoniosavelli 145 Comments

Dear Mark, your said "Adventures - not remotely parasitic". Please. Inkeeper? Lucky Clover? And this could be applied to most of the supposedly "non-parasitic mechanics". Little matters if the mechanic is not parasitic per se, if later we need to play the usual "pre-conceived deck" to compete. This kind of design hampers creativity and freedom in deckbuilding. I don't like it.


You are confused about how parasitism works. Cycling is a very non-parasitic mechanic. You can easily throw a cycling card in any deck with full mechanical utility. But Astral Slide and Lightning Rift, as well as many other cards, exist. Those cards encourage you to play a lot of cycling cards in one deck, but it doesn’t make the mechanic parasitic. Yes, we’ll make cards that encourage you to play a lot of the same mechanic in a deck, and that might even be a tournament-viable strategy. None of that makes a mechanic parasitic though. You might be arguing that you don’t like cards that encourage a player to put a lot of the same mechanic in one deck, but those types of cards are, on average, very popular. So, I’m not sure what I can say to assuage you. You dislike something that a lot of players enjoy. Luckily, there are plenty of non-linear tournament-viable strategies available. I would try focusing on those.

Flickering cards balance

New 11 Apr 2020 Asked by ricardolongo 30 Comments

With cards like Thassa and the blue Astral Slide, it seems to me that blue has been getting more of the marquee flickering cards than white lately. Which bums me out, because, out of those two colors, white is certainly the one that needs the boost of having powerful and unique mechanics. (The same thing has been happening with rules-setting, incidentally.) Any reason for that?


The pendulum swings and blue is also good at flickering.

Astral Slide Inspiration

New 30 Aug 2019 Asked by nightbird827 38 Comments

Hey Mark, I'm a bit late as my birthday was Tuesday. But could I get some late Birthday trivia? How about something about my favorite card, Astral Slide? Or some relatively unknown trivia if you have nothing for Slide. Thanks.


Astral Slide came about because I was trying to make cycling matters cards and I love flickering. The fact that we made Lightning Rift have a cost but not Astral Slide shows we underestimated how powerful the effect was. Happy Belated Birthday!

Astral Slide Query

New 01 Mar 2019 Asked by embraceourpower 27 Comments

Is Astral Slide too powerful to be reprinted in Modern Horizons?


Power level is not my forte.

Astral Slide Consideration

New 24 Apr 2017 Asked by rashandtaxes 58 Comments

Was there any consideration for a 'fixed' version of Astral Slide (meaning an enchantment that could only flicker your own creatures whenever you cycle)? Feels like a big miss when bringing back cycling to standard


Because what could go wrong with continually blinking your own stuff? : )

Astral Slide Reprint

New 02 Apr 2017 Asked by rushkovski-blog 35 Comments

Considering Amonkhet would have been a logical place to reprint Astral Slide, is it safe to say we will not see Astral Slide in Standard again?


It’s safe to say the developers are not currently eager to reprint it.

Future of Cycling

New 25 Jan 2017 Asked by intet-the-dreamer-deactivated20 36 Comments

will we ever get to see cycling cards / cycling-matters (astral slide/lightning rift) again?


Cycling is too good a mechanic for us to never use again.

Astral Slide Odds

New 28 Jun 2015 Asked by themastah 18 Comments

Why the low odds on Astral Slide? Too powerful?


Yes, it’s a power level issue.

Cycling Cards' Return

New 27 Jun 2015 Asked by daugarten 23 Comments

I'm losing hope we'll ever see Astral Slide or Lightning Rift again. What are the chances of a Blue, Black, or Green version sometime in the future?


Cycling has a good chance of returning so there’s hope. Well, Astral Slide has a low chance of returning.

Future of Cycling

New 08 May 2015 Asked by madanddeadasnails 27 Comments

"Because the same space that cycling uses we often want to use for different types of mechanics." Does this mean we are unlikely to see cycling again? If it did return, would we see it with more "cycling matters" cards like astral slide?


Cycling is a great mechanic. It will be back one day.

Astral Slide's Power

New 13 Mar 2015 Asked by the-englishman-abroad 39 Comments

So Maro... is Astral Slide still too powerful for standard or would it be acceptable in the new block paradigm? : )


Still too powerful. (Assuming there are cycling cards, but you wouldn’t print it in a set without them.)Oops, I mean, I’m not a developer. Still too powerful. (Assuming there are cycling cards, but you wouldn’t print it in a set without them.)

Astral Slide in Standard

New 17 May 2014 Asked by ttip23 8 Comments

Yay for astral slide in vintage masters! So you're not a developer, but I still have to ask: is astral slide a definite no for standard or is there still a shot for its glorious return?


Not a developer but I believe it is too strong for Standard.

Cycling Trigger Cards

New 02 Apr 2014 Asked by kalatash 22 Comments

So you don't like cycling triggers, but what about cards that depend on other cards cycling, re: Astral Slide?


Those I do like.

Cycling Mechanic Future

New 23 Nov 2013 Asked by forcemeat-ghost 9 Comments

When Cycling comes back, what are the chances that cycling-matters cards in the vein of Astral Slide will come back with it?


I am confident we will do cycling triggers again. I do not promise it will be the next time cycling returns.

Cycling Mechanic Love

New 23 Nov 2013 Asked by barthandbaseball-blog 16 Comments

Any chance there will be some future love for cycling? My astral slide deck is looking dusty.


Cycling is a 1 on the Storm Scale. It’s when is it coming back not if.

Cycling's Return

New 04 Jul 2013 Asked by bv310 12 Comments

Hey MaRo, what are the chances of Cycling coming back in a major set, preferably with Astral Slide? Is it just not friendly under NWO, or just not popular enough for current MTG?


Cycling is one of our best mechanics. You’ll see it again.


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