Pact of Negation

Mana Cost Clarification

New 27 Jun 2017 Asked by bringbacktheoldslivers-deactiva 51 Comments

You said "No, you cannot. A zero mana cost and no mana cost are not the same thing.", but according to the rules I don't think that's accurate. When looking at the gatherer for Tolaria West, it says "Cards with mana cost 0 (like Pact of Negation) and cards with no mana cost (like Living End and every land) have converted mana cost 0.". I think using Richard Garfield allows you to use a land as a vision then.


Having a converted mana cost of 0 is not the same as having a mana cost of 0. Richard Garfield PhD requires cards to have a cost on both ends (what it is and what you turn it into). Lands, and Evermind, do not have a cost and thus cannot interact with Richard Garfield PhD.

Card Transformation Rules

New 07 Oct 2016 Asked by lazcarno 37 Comments

So Richard Garfield PHD can turn Pact of Negation into Ornithopter (both have mana cost 0), but can't turn Evermind into Ancestral Visions (no mana cost), correct?


Correct.

Mana Cost Distinctions

New 22 Apr 2016 Asked by purpledge69 31 Comments

Hi Maro! What is the difference between a card having 0 mana cost, like Pact of Negation and just blank in that upper right side of a card like Lotus Bloom?


You can cast the former and not the latter.

Reprints with Color Indicators

New 09 Jul 2015 Asked by fenspacer 19 Comments

This has nagged at me for a while. Could you explain what's up with reprints of cards with color-defining abilities replacing them with color indicators? (Pact of Negation, for instance, was printed in Future Sight with the ability "Pact of Negation is blue.", but when it was reprinted in Modern Masters, it had a blue color indicator instead.) I know this kind of interaction-altering reprint isn't actually functional errata, but it feels like a close cousin.


It changes nothing functional about the card. It just makes it less wordy. Remember when creatures used to have a second creature type in early sets, it was listed in the rules text.

Counterspell Development Philosophy

New 15 Jan 2015 Asked by subbak 17 Comments

"Development likes there to be defense down moments with counterspells" Was this rule not in place when you printed Pact of Negation, or did you decide that it being unplayable until you had five mana on board (or intended to win that turn) was enough of an offset?


Pact of Negation was many years ago. The development philosophy I was discussing is the current one.

Super-Haste Mechanic Explored

New 10 Dec 2012 Asked by ceci-nest-pas-une-nom-deactivat 6 Comments

Where is Super-Haste on the black bordered scale?


We already did a cycle of cards based on Rocket-Powered Turbo Slug - the five Pacts (Invention Pact, Pact of Negation, Slaughter Pact, Pact of the Titan & Summoner’s Pact) from Future Sight.


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