Nameless Inversion

Reason Behind Tribal's End

New 25 Jun 2016 Asked by lordofgeeks 31 Comments

I still don't entirely get why you guys got rid of tribal to begin with. Having done the MTGO Lorwyn flashback on repeat recently, it always felt like it led to fun and interesting gameplay. (Like Eyeblight's Ending triggering your Lys Alana Huntmaster, an interaction that's just as fun in EMA, as well as being able to grab a Nameless Inversion off any of the Harbingers.) I feel like it's absence is particularly missed in SOI. (Though I think SOI could also have done with some Changlings.)


The problem is once we say, for instance, a Vampire themed instant or sorcery is a Tribal card, it requires a lot of extra work to identify and label everything that qualifies and what we found out was that it didn’t matter the vast majority of the time. This was even true in Innistrad design where we had tribal elements. It was making sets harder to make and harder to track for not enough gain.

Tribal in Supplemental Products

New 30 Apr 2014 Asked by tsccst 13 Comments

Could we see new cards with tribal in supplemental products? I so love Nameless Inversion or Crib Swap in tribal EDH deck and want new cards like them.


We have no current plans on using tribal on any new cards.

Blue's Removal Limitations

New 06 Jul 2012 Asked by relentlessasrats-blog 0 Comments

If blue has access to +X/-X, would it be able to get a card like Nameless Inversion? Most of the time, +X/-X is not much different from -X/-X, so that sort of card is essentially just creature removal, which blue should be weak at.


We let blue do +X/-X to its own creatures, not to the opponents because blue is not supposed to have creature kill.


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