Value Boosters

Transition to Value Boosters

New 12 Jul 2024 Asked by marlarkey01 12 Comments

Hey Mark, why was it decided to remove the draft and set the booster because of confusion amongst them, but putting value booster is better, is supposed to be a support for pauper/pauper commander?


You’re conflating two things that have nothing to do with one another. Draft boosters went away because the majority of the audience preferred set boosters. Play boosters were a way to keep the essence of set boosters while still providing limited play. All of that is mostly centered in local game stores. Value boosters are addressing a need of certain mass market stores to have Magic boosters at a lower price point. They are not a product the vast majority of enfranchised players will ever interact with, and their existence has nothing to do with organized play.

Understanding Value Booster

New 10 Jul 2024 Asked by kuldothaphoenix 31 Comments

People aren't understanding what a value booster is- it's a low price point impulse buy for grocery stores or pharmacies or toy aisles, not a thing that card shops (usually) would actively stock. These are more in the vein of "saved my treat money from lunch to buy boosters on the way home from school" or "was picking up prescriptions and decided to buy a pack instead of my usual candy bar. Opened a $4 uncommon!", not "cracked a case of these at the LGS"


Correct.

Value Boosters Rare Guarantees

New 09 Jul 2024 Asked by jjustin1379 13 Comments

Why don't the value boosters guarantee a rare?


The point of the booster pack is to be a low cost alternative. Having rares show up in some boosters was how we were able to do that.

Value Boosters in Draft Formulation

New 09 Jul 2024 Asked by kallixti 11 Comments

Why not support a draft format using value boosters? Combine 2 value boosters for each round of the draft. If value boosters are priced reasonably, this should provide a cheaper way to draft. It might even end up being a better format due to fewer rares.


Value boosters, on several vectors, aren’t designed for that, nor easily could be given their constraints. Also, the places they’ll be sold and the places drafts happen have little overlap.

Introduction of Value Booster

New 09 Jul 2024 Asked by anyguy 36 Comments

I really don't understand WotC sometimes, you take away the draft booster, because there are too many booster product lines, but now introduce the new "Value Booster", even though smaller, non-draftable boosters have proven to be unsuccessful wither aftermath. I really don't understand that logic.


The Value Booster is for a very narrow type of store. Most players will never see it.

Draft Boosters Removal Feedback

New 09 Jul 2024 Asked by sickosickofruit 32 Comments

Hey Mark just wanted to say that the news about the new "value boosters" feels like a kick in the teeth as someone who has had to give up drafting as often as I used to enjoy because of the removal of draft boosters increase in costs (not to mention how that affected how limited plays). I'm all for having more afforable ways to interact with this game obviously, but when you tell me that I can't play draft at the price point I could afford before because they were too niche to sell then follow up by releasing a new niche pack type I can't help but feel betrayed. I love this game and I love how fun limited has been in recent years just wish something similar to draft boosters (which was already a budget version of our new play boosters) could have been a priority.


Not enough players wanted to buy the draft booster. That’s why it went away. It was nothing nefarious. We can only sell something that there’s a large enough market for.The value booster is an attempt to solve a completely different problem. There are a lot of stores that want a lower priced Magic booster option, so we’re experimenting with something for them. If there isn’t an audience for it, this too will go away.The two boosters are quite different from one another and serve very different audiences.


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