Drop Tower

Feedback on Unfinity Launch

New 10 Oct 2022 Asked by thatguyovertherewiththething 75 Comments

I judged my Unfinity launch this weekend. Wanted to send some feedback here:- Players seemed really frustrated that stickers were pretty one use. Stickers never went back properly on the sheet after use. - General Positive reaction to Attractions. Players did seem frustrated with the dexterity ones, mainly due to difficulty. Lots of talk about using them in Commander.- Humor of the set landed okay but when it landed, it landed very well. Lots of love from the enfranchised players on the in-jokes and references.- "What constitutes a hat?" Is now a philosophical question. Highly recommend some reminder text when "hats matters" returns as a theme.- Some complicated black border rules questions actually came up more often than normal. One that stuck out was the interaction between Monitor Monitor, Drop Tower, and how the rules see dice results.- Embiggen, Animate Object, and A Real Handful were definite bombs that took over games. Six-Sided Die as well but I think that breaks even due to the variance.All in all, everyone left happy over 3 events in 2 days (minus one vocal player who was upset with stickers.) I personally loved the set and plan on building around some cards in commander. Hope this helps! :)


Thanks for the feedback.


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