Skeleton Archer

Skeleton Trope Evolution

New 11 Jul 2023 Asked by frosty-mage 47 Comments

A while back, you mentioned that Skeleton Archer was made because younger players don't really have the "skeletons don't stay dead" trope ingrained in their head. Since then, several more self-reforming skeletons have been made, while there's still just the one Skeleton Archer. Was it found that people do have a stronger association with the older trope?


I just think the designers are a little older and respond more to that trope. We should go more archers.

Black's Damage Approach

New 09 Feb 2019 Asked by matahxri 35 Comments

If black is reverting to life-loss in part to better distinguish it from red, how do you feel about stuff like Skeleton Archer and Footlight Fiend that deal direct damage to any target? I know Vicious Hunger-type effects mean they're not even really a bend, but they do muddy the water between black and red. I guess Footlight Fiend isn't so bad because it's hybrid


Black does do damage when creatures get involved because loss of life doesn’t work in that regard, so when it hits creatures or players, we’ll still do it as damage.

Skeleton Archer Design

New 20 Jun 2018 Asked by sigmasonicx 47 Comments

Skeleton Archer seems like a weird design for black. Why does it deal damage to any target?


Because we it’s an archer. Black can do direct damage. It’s most often in the form of a Drain though.


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