Crystalline Giant

Commander Game Complexity

New 27 Sep 2023 Asked by ambrosehaunt 54 Comments

Is there any concern about the current complexity of Commander games?Cards like Crystalline Giant, Wheel of Misfortune, and dozens of recent legendary creatures with 2 paragraphs of text, as well as relatively complex mechanics used only in a single set (connive, enlist, casualty, training) have lead to some games in which I've spent more time reading than playing. It comes up most often when I play with strangers and against unfamiliar decks. Thanks in advance, and I really admire your dedication to and involvement with the community :)


Formats that use cards from all the sets are inherently complex.

Potential for Greater Randomness

New 19 Apr 2020 Asked by mwstraus 35 Comments

Do you think there is room for more explicit randomness in magic (like Crystalline Giant) or are there large issues holding it back?


Crystalline Giant was only acceptable because the set came with counters that you could through in a bag or hat and pick one.


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