Nullhide Ferox

Vanilla Matters Feasibility

New 17 Mar 2019 Asked by cursedereaper 42 Comments

Follow up to the Vanilla Matters. I listened to the Podcast and first of all very insightful especially the part about A & B Design or the problem with granting abilities like trample. But I tought that the A & B statement feels deprecated now that you made Nullhide Ferox that actually becomes affected by Muraganda Petroglyphs. So would Vanilla Matters be possible if you make more card that can make themself lose all abilities until end of turn? Or would that solve to little problems?


There’s a big difference between: “can you find a way to make it work?” and “is it fun gameplay?”

Hexproof Creature Feedback

New 01 Oct 2018 Asked by mydrel-kyenshi 41 Comments

As a player who typically hates pushed hexproof creatures with a burning passion (especially those not easily dealt with the format’s available board wipes), Nullhide Ferox is perhaps my favourite individual card design in all of guilds of ravnica. If your development team decides to push more hexproof creatures in the future, please make more of them like that! Or bring back shroud. Either works.


I’ll pass along your comment.


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